Class describing a 3D cartesian coordinate system (x, y, z coordinates)
Definition at line 44 of file Cartesian3D.h.
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typedef T | Scalar |
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Cartesian3D () | |
Default constructor with x=y=z=0. More... | |
Cartesian3D (const Cartesian3D &v) | |
copy constructor More... | |
template<class CoordSystem > | |
Cartesian3D (const CoordSystem &v) | |
Construct from any Vector or coordinate system implementing X(), Y() and Z() More... | |
template<class T2 > | |
Cartesian3D (const Polar3D< T2 > &v) | |
Cartesian3D (Scalar xx, Scalar yy, Scalar zz) | |
Constructor from x,y,z coordinates. More... | |
Scalar | Eta () const |
void | GetCoordinates (Scalar &xx, Scalar &yy, Scalar &zz) const |
get internal data into 3 Scalar numbers More... | |
void | GetCoordinates (Scalar dest[]) const |
get internal data into an array of 3 Scalar numbers More... | |
Scalar | Mag2 () const |
void | Negate () |
negate the vector More... | |
bool | operator!= (const Cartesian3D &rhs) const |
Cartesian3D & | operator= (const Cartesian3D &v) |
assignment operator More... | |
template<class CoordSystem > | |
Cartesian3D & | operator= (const CoordSystem &v) |
Assignment from any class implementing x(),y() and z() (can assign from any coordinate system) More... | |
template<class T2 > | |
Cartesian3D & | operator= (const Polar3D< T2 > &v) |
bool | operator== (const Cartesian3D &rhs) const |
Exact equality. More... | |
Scalar | Perp2 () const |
Scalar | Phi () const |
Scalar | R () const |
Scalar | Rho () const |
void | Scale (Scalar a) |
scale the vector by a scalar quantity a More... | |
void | SetCoordinates (const Scalar src[]) |
Set internal data based on an array of 3 Scalar numbers. More... | |
void | SetCoordinates (Scalar xx, Scalar yy, Scalar zz) |
Set internal data based on 3 Scalar numbers. More... | |
void | SetX (Scalar xx) |
set the x coordinate value keeping y and z constant More... | |
void | SetXYZ (Scalar xx, Scalar yy, Scalar zz) |
set all values using cartesian coordinates More... | |
void | SetY (Scalar yy) |
set the y coordinate value keeping x and z constant More... | |
void | SetZ (Scalar zz) |
set the z coordinate value keeping x and y constant More... | |
Scalar | Theta () const |
Scalar | X () const |
T | x () const |
Scalar | Y () const |
T | y () const |
Scalar | Z () const |
T | z () const |
Private Attributes | |
T | fX |
T | fY |
T | fZ |
#include <Math/GenVector/Cartesian3D.h>
typedef T ROOT::Math::Cartesian3D< T >::Scalar |
Definition at line 48 of file Cartesian3D.h.
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Default constructor with x=y=z=0.
Definition at line 53 of file Cartesian3D.h.
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Constructor from x,y,z coordinates.
Definition at line 58 of file Cartesian3D.h.
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Construct from any Vector or coordinate system implementing X(), Y() and Z()
Definition at line 65 of file Cartesian3D.h.
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copy constructor
Definition at line 73 of file Cartesian3D.h.
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Definition at line 193 of file Cartesian3D.h.
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Definition at line 118 of file Cartesian3D.h.
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get internal data into 3 Scalar numbers
Definition at line 105 of file Cartesian3D.h.
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get internal data into an array of 3 Scalar numbers
Definition at line 94 of file Cartesian3D.h.
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Definition at line 110 of file Cartesian3D.h.
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negate the vector
Definition at line 159 of file Cartesian3D.h.
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Definition at line 179 of file Cartesian3D.h.
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assignment operator
Definition at line 79 of file Cartesian3D.h.
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Assignment from any class implementing x(),y() and z() (can assign from any coordinate system)
Definition at line 166 of file Cartesian3D.h.
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Definition at line 207 of file Cartesian3D.h.
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Exact equality.
Definition at line 176 of file Cartesian3D.h.
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Definition at line 111 of file Cartesian3D.h.
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Definition at line 115 of file Cartesian3D.h.
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Definition at line 113 of file Cartesian3D.h.
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Definition at line 112 of file Cartesian3D.h.
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scale the vector by a scalar quantity a
Definition at line 149 of file Cartesian3D.h.
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Set internal data based on an array of 3 Scalar numbers.
Definition at line 89 of file Cartesian3D.h.
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Set internal data based on 3 Scalar numbers.
Definition at line 100 of file Cartesian3D.h.
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set the x coordinate value keeping y and z constant
Definition at line 125 of file Cartesian3D.h.
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set all values using cartesian coordinates
Definition at line 140 of file Cartesian3D.h.
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set the y coordinate value keeping x and z constant
Definition at line 130 of file Cartesian3D.h.
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set the z coordinate value keeping x and y constant
Definition at line 135 of file Cartesian3D.h.
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Definition at line 114 of file Cartesian3D.h.
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Definition at line 107 of file Cartesian3D.h.
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Definition at line 186 of file Cartesian3D.h.
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Definition at line 108 of file Cartesian3D.h.
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Definition at line 187 of file Cartesian3D.h.
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Definition at line 109 of file Cartesian3D.h.
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Definition at line 188 of file Cartesian3D.h.
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Definition at line 237 of file Cartesian3D.h.
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Definition at line 238 of file Cartesian3D.h.
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Definition at line 239 of file Cartesian3D.h.