REveHit Monte Carlo hit (also used in VSD).
Representation of a hit. Members det_id (and fSubdetId) serve for cross-referencing into geometry. Hits should be stored in fDetId (+some label ordering) in order to maximize branch compression.
Definition at line 82 of file REveVSDStructs.hxx.
Public Member Functions | |
REveHit ()=default | |
virtual | ~REveHit () |
Public Attributes | |
UShort_t | fDetId {0} |
Int_t | fEvaLabel {0} |
Int_t | fLabel {0} |
UShort_t | fSubdetId {0} |
REveVector | fV |
#include <ROOT/REveVSDStructs.hxx>
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default |
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inlinevirtual |
Definition at line 94 of file REveVSDStructs.hxx.
UShort_t ROOT::Experimental::REveHit::fDetId {0} |
Definition at line 85 of file REveVSDStructs.hxx.
Int_t ROOT::Experimental::REveHit::fEvaLabel {0} |
Definition at line 88 of file REveVSDStructs.hxx.
Int_t ROOT::Experimental::REveHit::fLabel {0} |
Definition at line 87 of file REveVSDStructs.hxx.
UShort_t ROOT::Experimental::REveHit::fSubdetId {0} |
Definition at line 86 of file REveVSDStructs.hxx.
REveVector ROOT::Experimental::REveHit::fV |
Definition at line 89 of file REveVSDStructs.hxx.