12#ifndef ROOT_TGeoMatrix
13#define ROOT_TGeoMatrix
#define ClassDef(name, id)
const Double_t kUnitScale[3]
const Double_t kIdentityMatrix[3 *3]
R__EXTERN TGeoIdentity * gGeoIdentity
const Double_t kNullVector[3]
Class describing rotation + translation.
void Multiply(const TGeoMatrix *right)
multiply to the right with an other transformation if right is identity matrix, just return
virtual void ReflectZ(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to XY.
TGeoCombiTrans & operator*=(const TGeoMatrix &other)
Composition.
Bool_t operator==(const TGeoMatrix &other) const
Is-equal operator.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual const Double_t * GetTranslation() const
TGeoCombiTrans()
dummy ctor
virtual TGeoMatrix * MakeClone() const
Make a clone of this matrix.
virtual ~TGeoCombiTrans()
destructor
virtual void SetDy(Double_t dy)
virtual const Double_t * GetScale() const
virtual const Double_t * GetRotationMatrix() const
get the rotation array
virtual void RotateZ(Double_t angle)
Rotate about Z axis with angle expressed in degrees.
virtual void RegisterYourself()
Register the matrix in the current manager, which will become the owner.
virtual void SetDz(Double_t dz)
TGeoRotation * GetRotation() const
void SetTranslation(const TGeoTranslation &tr)
copy the translation component
void SetRotation(const TGeoRotation &other)
Copy the rotation from another one.
TGeoCombiTrans(const TGeoCombiTrans &other)
virtual void ReflectX(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to YZ.
TGeoCombiTrans & operator=(const TGeoCombiTrans &other)
virtual void ReflectY(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to ZX.
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
TGeoCombiTrans operator*(const TGeoMatrix &other) const
void Clear(Option_t *option="")
Reset translation/rotation to identity.
virtual void RotateY(Double_t angle)
Rotate about Y axis with angle expressed in degrees.
virtual void SetDx(Double_t dx)
virtual void RotateX(Double_t angle)
Rotate about X axis with angle expressed in degrees.
Most general transformation, holding a translation, a rotation and a scale.
virtual TGeoMatrix * MakeClone() const
Make a clone of this matrix.
virtual const Double_t * GetScale() const
virtual ~TGeoGenTrans()
destructor
void Clear(Option_t *option="")
clear the fields of this transformation
Bool_t Normalize()
A scale transformation should be normalized by sx*sy*sz factor.
void SetScale(Double_t sx, Double_t sy, Double_t sz)
set the scale
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
void SetScale(Double_t *scale)
Matrix class used for computing global transformations Should NOT be used for node definition.
TGeoHMatrix & operator*=(const TGeoMatrix &other)
Composition.
virtual Double_t * GetRotationMatrix()
virtual void RotateX(Double_t angle)
Rotate about X axis with angle expressed in degrees.
void SetRotation(const Double_t *matrix)
TGeoHMatrix(const TGeoHMatrix &other)
virtual void RotateZ(Double_t angle)
Rotate about Z axis with angle expressed in degrees.
void SetScale(const Double_t *scale)
void MultiplyLeft(const TGeoMatrix *left)
multiply to the left with an other transformation if right is identity matrix, just return
virtual ~TGeoHMatrix()
destructor
Double_t Determinant() const
computes determinant of the rotation matrix
virtual void SetDz(Double_t dz)
virtual void ReflectY(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to ZX.
void Clear(Option_t *option="")
clear the data for this matrix
void CopyFrom(const TGeoMatrix *other)
Fast copy method.
void FastRotZ(const Double_t *sincos)
Perform a rotation about Z having the sine/cosine of the rotation angle.
Bool_t operator==(const TGeoMatrix &other) const
Is-equal operator.
void MultiplyLeft(const TGeoMatrix &left)
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
virtual const Double_t * GetScale() const
Double_t fRotationMatrix[9]
virtual const Double_t * GetTranslation() const
virtual TGeoMatrix * MakeClone() const
Make a clone of this matrix.
virtual void SetDx(Double_t dx)
virtual void RotateY(Double_t angle)
Rotate about Y axis with angle expressed in degrees.
TGeoHMatrix & operator=(const TGeoHMatrix &other)
void Multiply(const TGeoMatrix *right)
multiply to the right with an other transformation if right is identity matrix, just return
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual Double_t * GetTranslation()
TGeoHMatrix operator*(const TGeoMatrix &other) const
virtual Double_t * GetScale()
virtual void SetDy(Double_t dy)
void Multiply(const TGeoMatrix &right)
void SetTranslation(const Double_t *vect)
virtual const Double_t * GetRotationMatrix() const
virtual void ReflectX(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to YZ.
virtual void ReflectZ(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to XY.
An identity transformation.
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual const Double_t * GetTranslation() const
virtual void LocalToMasterBomb(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual void SavePrimitive(std::ostream &, Option_t *="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual TGeoMatrix * MakeClone() const
virtual const Double_t * GetScale() const
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
virtual const Double_t * GetRotationMatrix() const
virtual void MasterToLocalBomb(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void LocalToMasterVect(const Double_t *local, Double_t *master) const
convert a vector by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
Geometrical transformation package.
virtual void LocalToMasterVect(const Double_t *local, Double_t *master) const
convert a vector by multiplying its column vector (x, y, z, 1) to matrix inverse
void SetDefaultName()
If no name was supplied in the ctor, the type of transformation is checked.
virtual void RotateZ(Double_t)
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void ReflectZ(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to XY.
virtual const Double_t * GetTranslation() const =0
virtual void SetDz(Double_t)
Bool_t IsTranslation() const
virtual void SetDy(Double_t)
Bool_t IsReflection() const
Bool_t IsRotation() const
virtual void LocalToMasterBomb(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual void RegisterYourself()
Register the matrix in the current manager, which will become the owner.
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual void RotateY(Double_t)
virtual void MasterToLocalBomb(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
Bool_t IsRotAboutZ() const
Returns true if no rotation or the rotation is about Z axis.
virtual void RotateX(Double_t)
void GetHomogenousMatrix(Double_t *hmat) const
The homogenous matrix associated with the transformation is used for piling up's and visualization.
TGeoMatrix()
dummy constructor
virtual TGeoMatrix * MakeClone() const =0
virtual const Double_t * GetScale() const =0
static void Normalize(Double_t *vect)
Normalize a vector.
void Print(Option_t *option="") const
print the matrix in 4x4 format
Bool_t IsIdentity() const
void SetShared(Bool_t flag=kTRUE)
virtual void SetDx(Double_t)
Bool_t IsRegistered() const
virtual ~TGeoMatrix()
Destructor.
virtual const Double_t * GetRotationMatrix() const =0
virtual Int_t GetByteCount() const
Get total size in bytes of this.
virtual TGeoHMatrix Inverse() const =0
virtual void ReflectY(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to ZX.
virtual void ReflectX(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to YZ.
char * GetPointerName() const
Provide a pointer name containing uid.
Class describing rotations.
virtual void RotateY(Double_t angle)
Rotate about Y axis of the master frame with angle expressed in degrees.
virtual void ReflectX(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to YZ.
virtual void LocalToMasterBomb(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
TGeoRotation()
Default constructor.
virtual void ReflectZ(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to XY.
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
void SetAngles(Double_t phi, Double_t theta, Double_t psi)
Set matrix elements according to Euler angles.
virtual void MasterToLocalBomb(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
void Clear(Option_t *option="")
reset data members
virtual const Double_t * GetRotationMatrix() const
void MultiplyBy(const TGeoRotation *rot, Bool_t after=kTRUE)
Multiply this rotation with the one specified by ROT.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
Bool_t operator==(const TGeoRotation &other) const
Is-equal operator.
void SetMatrix(const Double_t *rot)
virtual TGeoMatrix * MakeClone() const
Make a clone of this matrix.
virtual void ReflectY(Bool_t leftside, Bool_t rotonly=kFALSE)
Multiply by a reflection respect to ZX.
TGeoRotation & operator*=(const TGeoRotation &other)
Composition.
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void RotateX(Double_t angle)
Rotate about X axis of the master frame with angle expressed in degrees.
void CheckMatrix()
performes an orthogonality check and finds if the matrix is a reflection Warning("CheckMatrix",...
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
Double_t GetPhiRotation(Bool_t fixX=kFALSE) const
Returns rotation angle about Z axis in degrees.
void FastRotZ(const Double_t *sincos)
Perform a rotation about Z having the sine/cosine of the rotation angle.
virtual void LocalToMasterVect(const Double_t *local, Double_t *master) const
convert a vector by multiplying its column vector (x, y, z, 1) to matrix inverse
void GetInverse(Double_t *invmat) const
Get the inverse rotation matrix (which is simply the transpose)
Double_t Determinant() const
computes determinant of the rotation matrix
void GetAngles(Double_t &theta1, Double_t &phi1, Double_t &theta2, Double_t &phi2, Double_t &theta3, Double_t &phi3) const
Retrieve rotation angles.
virtual const Double_t * GetScale() const
Bool_t IsValid() const
Perform orthogonality test for rotation.
virtual void RotateZ(Double_t angle)
Rotate about Z axis of the master frame with angle expressed in degrees.
TGeoRotation operator*(const TGeoRotation &other) const
Double_t fRotationMatrix[3 *3]
void SetRotation(const TGeoMatrix &other)
Copy rotation elements from other rotation matrix.
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual const Double_t * GetTranslation() const
TGeoRotation & operator=(const TGeoRotation &other)
Class describing scale transformations.
virtual const Double_t * GetTranslation() const
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
Convert a global point to local frame.
TGeoScale()
default constructor
virtual void ReflectY(Bool_t, Bool_t)
Multiply by a reflection respect to ZX.
virtual const Double_t * GetRotationMatrix() const
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void LocalToMasterVect(const Double_t *local, Double_t *master) const
convert a vector by multiplying its column vector (x, y, z, 1) to matrix inverse
TGeoScale & operator=(const TGeoScale &other)
Bool_t operator==(const TGeoScale &other) const
Is-equal operator.
void SetScale(Double_t sx, Double_t sy, Double_t sz)
scale setter
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
virtual ~TGeoScale()
destructor
virtual void ReflectZ(Bool_t, Bool_t)
Multiply by a reflection respect to XY.
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
Convert a local point to the master frame.
virtual const Double_t * GetScale() const
virtual void ReflectX(Bool_t, Bool_t)
Multiply by a reflection respect to YZ.
TGeoScale operator*(const TGeoScale &other) const
TGeoScale & operator*=(const TGeoScale &other)
Scale composition.
virtual TGeoMatrix * MakeClone() const
Make a clone of this matrix.
Class describing translations.
virtual const Double_t * GetTranslation() const
Bool_t operator==(const TGeoTranslation &other) const
Is-equal operator.
TGeoTranslation & operator*=(const TGeoTranslation &other)
Translation composition.
virtual const Double_t * GetScale() const
virtual void MasterToLocalBomb(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void SetDy(Double_t dy)
virtual void RotateX(Double_t angle)
Rotate about X axis of the master frame with angle expressed in degrees.
TGeoTranslation operator*(const TGeoTranslation &right) const
void Add(const TGeoTranslation *other)
Adding a translation to this one.
virtual void LocalToMasterBomb(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual ~TGeoTranslation()
virtual void SetDz(Double_t dz)
virtual void LocalToMasterVect(const Double_t *local, Double_t *master) const
convert a vector to MARS
virtual void RotateZ(Double_t angle)
Rotate about Z axis of the master frame with angle expressed in degrees.
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a vector from MARS to local
virtual void RotateY(Double_t angle)
Rotate about Y axis of the master frame with angle expressed in degrees.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
void SetTranslation(Double_t dx, Double_t dy, Double_t dz)
Set translation components.
TGeoTranslation & operator=(const TGeoTranslation &other)
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
TGeoHMatrix Inverse() const
Return a temporary inverse of this.
virtual TGeoMatrix * MakeClone() const
Make a clone of this matrix.
TGeoTranslation()
Default constructor.
void Subtract(const TGeoTranslation *other)
Subtracting a translation from this one.
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void SetDx(Double_t dx)
virtual const Double_t * GetRotationMatrix() const
The TNamed class is the base class for all named ROOT classes.
R__ALWAYS_INLINE Bool_t TestBit(UInt_t f) const
void SetBit(UInt_t f, Bool_t set)
Set or unset the user status bits as specified in f.
double dist(Rotation3D const &r1, Rotation3D const &r2)