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REveShape.cxx
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1// @(#)root/eve7:$Id$
2// Author: Matevz Tadel, 2010
3
4/*************************************************************************
5 * Copyright (C) 1995-2019, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#include <ROOT/REveShape.hxx>
13#include "Riostream.h"
14
15#include "json.hpp"
16
17
18using namespace ROOT::Experimental;
19namespace REX = ROOT::Experimental;
20
21/** \class REveShape
22\ingroup REve
23Abstract base-class for 2D/3D shapes.
24
25It provides:
26 - fill color / transparency, accessible via Get/SetMainColor/Transparency;
27 - frame line color / width;
28 - flag if frame should be drawn;
29 - flag specifying whether frame or whole shape should be emphasised for
30 highlight.
31*/
32
33////////////////////////////////////////////////////////////////////////////////
34/// Constructor.
35
36REveShape::REveShape(const std::string &n, const std::string &t) :
37 REveElement(n, t),
38 fFillColor(5),
39 fLineColor(5),
40 fLineWidth(1),
41 fDrawFrame(kTRUE),
42 fHighlightFrame(kFALSE),
43 fMiniFrame(kTRUE)
44{
48}
49
50////////////////////////////////////////////////////////////////////////////////
51/// Destructor.
52
54{
55}
56
57////////////////////////////////////////////////////////////////////////////////
58/// Fill core part of JSON representation.
59
61{
62 Int_t ret = REveElement::WriteCoreJson(j, rnr_offset);
63
64 j["fFillColor"] = fFillColor;
65 j["fLineColor"] = fLineColor;
66 j["fLineWidth"] = fLineWidth;
67 j["fDrawFrame"] = fDrawFrame;
68
69 return ret;
70}
71
72////////////////////////////////////////////////////////////////////////////////
73/// Set main color.
74/// Override so that line-color can also be changed if it is equal
75/// to fill color (which is treated as main color).
76
78{
79 if (fFillColor == fLineColor) {
80 fLineColor = color;
82 }
84}
85
86////////////////////////////////////////////////////////////////////////////////
87/// Copy visualization parameters from element el.
88
90{
91 const REveShape* m = dynamic_cast<const REveShape*>(el);
92 if (m)
93 {
94 fFillColor = m->fFillColor;
95 fLineColor = m->fLineColor;
96 fLineWidth = m->fLineWidth;
97 fDrawFrame = m->fDrawFrame;
98 fHighlightFrame = m->fHighlightFrame;
99 fMiniFrame = m->fMiniFrame;
100 }
101
103}
104
105////////////////////////////////////////////////////////////////////////////////
106/// Write visualization parameters.
107
108void REveShape::WriteVizParams(std::ostream& out, const TString& var)
109{
111
112 TString t = " " + var + "->";
113 out << t << "SetFillColor(" << fFillColor << ");\n";
114 out << t << "SetLineColor(" << fLineColor << ");\n";
115 out << t << "SetLineWidth(" << fLineWidth << ");\n";
116 out << t << "SetDrawFrame(" << ToString(fDrawFrame) << ");\n";
117 out << t << "SetHighlightFrame(" << ToString(fHighlightFrame) << ");\n";
118}
119
120////////////////////////////////////////////////////////////////////////////////
121/// Determines the convex-hull of points in pin.
122///
123/// Adds the hull points to pout and returns the number of added points.
124/// If size of pout is less then 3 then either the number of input points
125/// was too low or they were degenerate so that the hull is actually a line
126/// segment or even a point.
127
129{
130 Int_t N = pin.size();
131
132 // Find the minimum (bottom-left) point.
133 Int_t min_point = 0;
134 for (Int_t i = 1; i < N; ++i)
135 {
136 if (pin[i].fY < pin[min_point].fY || (pin[i].fY == pin[min_point].fY && pin[i].fX < pin[min_point].fX))
137 min_point = i;
138 }
139
140 // Calculate angles and sort.
141 std::vector<Float_t> angles(N);
142 for (Int_t i = 0; i < N; ++i)
143 {
144 angles[i] = (pin[i] - pin[min_point]).Phi();
145 }
146 std::vector<Int_t> idcs(N);
147 TMath::Sort(N, &angles[0], &idcs[0], kFALSE);
148
149 // Weed out points with the same angle -- keep the furthest only.
150 // The first point must stay.
151 if (N > 2)
152 {
153 std::vector<Int_t> new_idcs;
154 new_idcs.push_back(idcs[0]);
155 auto a = idcs.begin(); ++a;
156 auto b = a; ++b;
157 while (b != idcs.end())
158 {
159 if (TMath::Abs(angles[*a] - angles[*b]) < 1e-5f)
160 {
161 if (pin[idcs[0]].SquareDistance(pin[*a]) < pin[idcs[0]].SquareDistance(pin[*b]))
162 a = b;
163 }
164 else
165 {
166 new_idcs.push_back(*a);
167 a = b;
168 }
169 ++b;
170 }
171 new_idcs.push_back(*a);
172 idcs.swap(new_idcs);
173 }
174
175 N = idcs.size();
176
177 // Find hull.
178 std::vector<Int_t> hull;
179 if (N > 2)
180 {
181 hull.push_back(idcs[0]);
182 hull.push_back(idcs[1]);
183 hull.push_back(idcs[2]);
184 {
185 Int_t i = 3;
186 while (i < N)
187 {
188 Int_t n = hull.size() - 1;
189 if ((pin[hull[n]] - pin[hull[n-1]]).Cross(pin[idcs[i]] - pin[hull[n]]) > 0)
190 {
191 hull.push_back(idcs[i]);
192 ++i;
193 }
194 else
195 {
196 hull.pop_back();
197 }
198 }
199 }
200 }
201 else
202 {
203 ::Warning("REveShape::FindConvexHull()", "Polygon reduced to %d points. for '%s'.",
204 N, caller ? caller->GetCName() : "unknown");
205 hull.swap(idcs);
206 }
207
208 // Add hull points into the output vector.
209 N = hull.size();
210 Int_t Nold = pout.size();
211 pout.resize(Nold + N);
212 for (Int_t i = 0; i < N; ++i)
213 {
214 pout[Nold + i] = pin[hull[i]];
215 }
216
217 // Print the hull.
218 // for (Int_t i = 0; i < N; ++i)
219 // {
220 // const REveVector2 &p = pin[hull[i]];
221 // printf("%d [%d] (%5.1f, %5.1f) %f\n", i, hull[i], p.fX, p.fY, angles[hull[i]]);
222 // }
223
224 return N;
225}
226
227////////////////////////////////////////////////////////////////////////////////
228/// Checks if the first face normal is pointing into the other
229/// direction as the vector pointing towards the opposite face.
230/// This assumes standard box vertex arrangement.
231
233{
234 REveVector f1 = box[1] - box[0];
235 REveVector f2 = box[3] - box[0];
236 REveVector up = box[4] - box[0];
237
238 return up.Dot(f1.Cross(f2)) < 0;
239}
240
241////////////////////////////////////////////////////////////////////////////////
242/// Checks if the first face normal is pointing into the other
243/// direction as the vector pointing towards the opposite face.
244/// This assumes standard box vertex arrangement.
245
247{
248 REveVector b0(box[0]);
249 REveVector f1(box[1]); f1 -= b0;
250 REveVector f2(box[3]); f2 -= b0;
251 REveVector up(box[4]); up -= b0;
252
253 return up.Dot(f1.Cross(f2)) < 0;
254}
255
256////////////////////////////////////////////////////////////////////////////////
257/// Make sure box orientation is consistent with standard arrangement.
258
260{
262 {
263 std::swap(box[1], box[3]);
264 std::swap(box[5], box[7]);
265 }
266}
267
268////////////////////////////////////////////////////////////////////////////////
269/// Make sure box orientation is consistent with standard arrangement.
270
272{
274 {
275 std::swap(box[1][0], box[3][0]);
276 std::swap(box[1][1], box[3][1]);
277 std::swap(box[1][2], box[3][2]);
278 std::swap(box[5][0], box[7][0]);
279 std::swap(box[5][1], box[7][1]);
280 std::swap(box[5][2], box[7][2]);
281 }
282}
#define b(i)
Definition: RSha256.hxx:100
int Int_t
Definition: RtypesCore.h:41
const Bool_t kFALSE
Definition: RtypesCore.h:88
bool Bool_t
Definition: RtypesCore.h:59
short Color_t
Definition: RtypesCore.h:79
float Float_t
Definition: RtypesCore.h:53
const Bool_t kTRUE
Definition: RtypesCore.h:87
void Warning(const char *location, const char *msgfmt,...)
#define N
TGLVector3 Cross(const TGLVector3 &v1, const TGLVector3 &v2)
Definition: TGLUtil.h:322
void SetMainColorPtr(Color_t *colptr)
virtual Int_t WriteCoreJson(nlohmann::json &cj, Int_t rnr_offset)
Write core json.
const char * GetCName() const
virtual void WriteVizParams(std::ostream &out, const TString &var)
Write-out visual parameters for this object.
static const std::string & ToString(Bool_t b)
Convert Bool_t to string - kTRUE or kFALSE.
virtual void CopyVizParams(const REveElement *el)
Copy visualization parameters from element el.
virtual void SetMainColor(Color_t color)
Set main color of the element.
void WriteVizParams(std::ostream &out, const TString &var) override
Write visualization parameters.
Definition: REveShape.cxx:108
static Int_t FindConvexHull(const vVector2_t &pin, vVector2_t &pout, REveElement *caller=nullptr)
Determines the convex-hull of points in pin.
Definition: REveShape.cxx:128
void CopyVizParams(const REveElement *el) override
Copy visualization parameters from element el.
Definition: REveShape.cxx:89
std::vector< REveVector2 > vVector2_t
Definition: REveShape.hxx:37
static void CheckAndFixBoxOrientationFv(Float_t box[8][3])
Make sure box orientation is consistent with standard arrangement.
Definition: REveShape.cxx:271
virtual ~REveShape()
Destructor.
Definition: REveShape.cxx:53
static Bool_t IsBoxOrientationConsistentEv(const REveVector box[8])
Checks if the first face normal is pointing into the other direction as the vector pointing towards t...
Definition: REveShape.cxx:232
static Bool_t IsBoxOrientationConsistentFv(const Float_t box[8][3])
Checks if the first face normal is pointing into the other direction as the vector pointing towards t...
Definition: REveShape.cxx:246
Int_t WriteCoreJson(nlohmann::json &j, Int_t rnr_offset) override
Fill core part of JSON representation.
Definition: REveShape.cxx:60
static void CheckAndFixBoxOrientationEv(REveVector box[8])
Make sure box orientation is consistent with standard arrangement.
Definition: REveShape.cxx:259
REveShape(const REveShape &)
void SetMainColor(Color_t color) override
Set main color.
Definition: REveShape.cxx:77
TT Dot(const REveVectorT &a) const
Definition: REveVector.hxx:164
Basic string class.
Definition: TString.h:131
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)
Definition: fillpatterns.C:1
const Int_t n
Definition: legend1.C:16
TF1 * f1
Definition: legend1.C:11
void swap(RDirectoryEntry &e1, RDirectoryEntry &e2) noexcept
void Sort(Index n, const Element *a, Index *index, Bool_t down=kTRUE)
Definition: TMathBase.h:362
Short_t Abs(Short_t d)
Definition: TMathBase.h:120
auto * m
Definition: textangle.C:8
auto * a
Definition: textangle.C:12