95 if (chordLength > 1) chordLength = 1;
96 return acos(chordLength);
104 os <<
"\n{" <<
q.U() <<
" " <<
q.I()
105 <<
" " <<
q.J() <<
" " <<
q.K() <<
"}\n";
AxisAngle class describing rotation represented with direction axis (3D Vector) and an angle of rotat...
EulerAngles class describing rotation as three angles (Euler Angles).
Rotation class with the (3D) rotation represented by a unit quaternion (u, i, j, k).
Scalar Distance(const Quaternion &q) const
Distance between two rotations in Quaternion form Note: The rotation group is isomorphic to a 3-spher...
Quaternion()
Default constructor (identity rotation)
void Rectify()
Re-adjust components to eliminate small deviations from |Q| = 1 orthonormality.
AVector operator*(const AVector &v) const
Overload operator * for rotation on a vector.
Rotation class with the (3D) rotation represented by a 3x3 orthogonal matrix.
Rotation class with the (3D) rotation represented by angles describing first a rotation of an angle p...
Namespace for new Math classes and functions.
std::ostream & operator<<(std::ostream &os, const AxisAngle &a)
Stream Output and Input.
VecExpr< UnaryOp< Fabs< T >, VecExpr< A, T, D >, T >, T, D > fabs(const VecExpr< A, T, D > &rhs)