ELorentzRotationMatrixIndex enum name | ROOT::Math::LorentzRotation | |
fM | ROOT::Math::LorentzRotation | private |
GetComponents(Foreign4Vector &v1, Foreign4Vector &v2, Foreign4Vector &v3, Foreign4Vector &v4) const | ROOT::Math::LorentzRotation | inline |
GetComponents(IT begin, IT end) const | ROOT::Math::LorentzRotation | inline |
GetComponents(IT begin) const | ROOT::Math::LorentzRotation | inline |
GetComponents(Scalar &xx, Scalar &xy, Scalar &xz, Scalar &xt, Scalar &yx, Scalar &yy, Scalar &yz, Scalar &yt, Scalar &zx, Scalar &zy, Scalar &zz, Scalar &zt, Scalar &tx, Scalar &ty, Scalar &tz, Scalar &tt) const | ROOT::Math::LorentzRotation | inline |
GetRotationMatrix(ForeignMatrix &m) const | ROOT::Math::LorentzRotation | inline |
Inverse() const | ROOT::Math::LorentzRotation | |
Invert() | ROOT::Math::LorentzRotation | |
kTT enum value | ROOT::Math::LorentzRotation | |
kTX enum value | ROOT::Math::LorentzRotation | |
kTY enum value | ROOT::Math::LorentzRotation | |
kTZ enum value | ROOT::Math::LorentzRotation | |
kXT enum value | ROOT::Math::LorentzRotation | |
kXX enum value | ROOT::Math::LorentzRotation | |
kXY enum value | ROOT::Math::LorentzRotation | |
kXZ enum value | ROOT::Math::LorentzRotation | |
kYT enum value | ROOT::Math::LorentzRotation | |
kYX enum value | ROOT::Math::LorentzRotation | |
kYY enum value | ROOT::Math::LorentzRotation | |
kYZ enum value | ROOT::Math::LorentzRotation | |
kZT enum value | ROOT::Math::LorentzRotation | |
kZX enum value | ROOT::Math::LorentzRotation | |
kZY enum value | ROOT::Math::LorentzRotation | |
kZZ enum value | ROOT::Math::LorentzRotation | |
LorentzRotation() | ROOT::Math::LorentzRotation | |
LorentzRotation(IT begin, IT end) | ROOT::Math::LorentzRotation | inline |
LorentzRotation(LorentzRotation const &r) | ROOT::Math::LorentzRotation | inline |
LorentzRotation(Boost const &b) | ROOT::Math::LorentzRotation | inlineexplicit |
LorentzRotation(BoostX const &bx) | ROOT::Math::LorentzRotation | inlineexplicit |
LorentzRotation(BoostY const &by) | ROOT::Math::LorentzRotation | inlineexplicit |
LorentzRotation(BoostZ const &bz) | ROOT::Math::LorentzRotation | inlineexplicit |
LorentzRotation(Rotation3D const &r) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(AxisAngle const &a) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(EulerAngles const &e) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(Quaternion const &q) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(RotationX const &r) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(RotationY const &r) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(RotationZ const &r) | ROOT::Math::LorentzRotation | explicit |
LorentzRotation(const ForeignMatrix &m) | ROOT::Math::LorentzRotation | inlineexplicit |
LorentzRotation(const Foreign4Vector &v1, const Foreign4Vector &v2, const Foreign4Vector &v3, const Foreign4Vector &v4) | ROOT::Math::LorentzRotation | inline |
LorentzRotation(Scalar xx, Scalar xy, Scalar xz, Scalar xt, Scalar yx, Scalar yy, Scalar yz, Scalar yt, Scalar zx, Scalar zy, Scalar zz, Scalar zt, Scalar tx, Scalar ty, Scalar tz, Scalar tt) | ROOT::Math::LorentzRotation | inline |
operator!=(const LorentzRotation &rhs) const | ROOT::Math::LorentzRotation | inline |
operator()(const LorentzVector< ROOT::Math::PxPyPzE4D< double > > &v) const | ROOT::Math::LorentzRotation | inline |
operator()(const LorentzVector< CoordSystem > &v) const | ROOT::Math::LorentzRotation | inline |
operator()(const Foreign4Vector &v) const | ROOT::Math::LorentzRotation | inline |
operator*(const A4Vector &v) const | ROOT::Math::LorentzRotation | inline |
operator*(const LorentzRotation &r) const | ROOT::Math::LorentzRotation | |
operator*(const Boost &b) const | ROOT::Math::LorentzRotation | inline |
operator*(const BoostX &b) const | ROOT::Math::LorentzRotation | inline |
operator*(const BoostY &b) const | ROOT::Math::LorentzRotation | inline |
operator*(const BoostZ &b) const | ROOT::Math::LorentzRotation | inline |
operator*(const Rotation3D &r) const | ROOT::Math::LorentzRotation | inline |
operator*(const AxisAngle &a) const | ROOT::Math::LorentzRotation | inline |
operator*(const EulerAngles &e) const | ROOT::Math::LorentzRotation | inline |
operator*(const Quaternion &q) const | ROOT::Math::LorentzRotation | inline |
operator*(const RotationX &rx) const | ROOT::Math::LorentzRotation | inline |
operator*(const RotationY &ry) const | ROOT::Math::LorentzRotation | inline |
operator*(const RotationZ &rz) const | ROOT::Math::LorentzRotation | inline |
operator*=(const R &r) | ROOT::Math::LorentzRotation | inline |
operator=(LorentzRotation const &rhs) | ROOT::Math::LorentzRotation | inline |
operator=(Boost const &b) | ROOT::Math::LorentzRotation | inline |
operator=(BoostX const &b) | ROOT::Math::LorentzRotation | inline |
operator=(BoostY const &b) | ROOT::Math::LorentzRotation | inline |
operator=(BoostZ const &b) | ROOT::Math::LorentzRotation | inline |
operator=(Rotation3D const &r) | ROOT::Math::LorentzRotation | inline |
operator=(AxisAngle const &a) | ROOT::Math::LorentzRotation | inline |
operator=(EulerAngles const &e) | ROOT::Math::LorentzRotation | inline |
operator=(Quaternion const &q) | ROOT::Math::LorentzRotation | inline |
operator=(RotationZ const &r) | ROOT::Math::LorentzRotation | inline |
operator=(RotationY const &r) | ROOT::Math::LorentzRotation | inline |
operator=(RotationX const &r) | ROOT::Math::LorentzRotation | inline |
operator=(const ForeignMatrix &m) | ROOT::Math::LorentzRotation | inline |
operator==(const LorentzRotation &rhs) const | ROOT::Math::LorentzRotation | inline |
Rectify() | ROOT::Math::LorentzRotation | |
Scalar typedef | ROOT::Math::LorentzRotation | |
SetComponents(const Foreign4Vector &v1, const Foreign4Vector &v2, const Foreign4Vector &v3, const Foreign4Vector &v4) | ROOT::Math::LorentzRotation | inline |
SetComponents(IT begin, IT end) | ROOT::Math::LorentzRotation | inline |
SetComponents(Scalar xx, Scalar xy, Scalar xz, Scalar xt, Scalar yx, Scalar yy, Scalar yz, Scalar yt, Scalar zx, Scalar zy, Scalar zz, Scalar zt, Scalar tx, Scalar ty, Scalar tz, Scalar tt) | ROOT::Math::LorentzRotation | inline |
SetRotationMatrix(const ForeignMatrix &m) | ROOT::Math::LorentzRotation | inline |