#define ClassDef(name, id)
Description of parameters to divide a 3-D geometry object.
TNodeDiv()
NodeDiv default constructor.
virtual void Paint(Option_t *option="")
Paint Referenced node with current parameters.
virtual void Draw(Option_t *option="")
Draw Referenced node with current parameters.
virtual ~TNodeDiv()
NodeDiv default destructor.
This is the base class for all geometry shapes.