97 Error(
"ctor",
"path not valid");
118 fMatrices(gpn.fMatrices),
120 fMatrixOrig(gpn.fMatrixOrig)
166 if (!newmat && !newshape)
return kFALSE;
168 Error(
"Align",
"Not performed. Geometry in LOCKED mode !");
172 Error(
"Align",
"Cannot align using gGeoIdentity. Use some default matrix constructor to represent identities.");
177 Error(
"Align",
"Cannot align division nodes: %s\n",node->
GetName());
188 for (i=0; i<
fLevel; i++) {
199 for (i=0; i<
fLevel; i++) {
216 Fatal(
"Align",
"Cannot make copy node for %s", node->
GetName());
250 for (i=0; i<nd; i++) {
252 if (node==nnode)
continue;
270 Error(
"Align",
"Cannot clone node %s", node->
GetName());
282 if (!shared)
Error(
"Align",
"The matrix replaced for %s is not actually shared",
GetName());
289 Error(
"Align",
"The composite shape having a shared matrix on the subtracted branch must be positioned using identity matrix.");
317 if (newshape) vd->
SetShape(newshape);
320 for (i=
fLevel-1; i>0; i--) {
342 if (!node)
return kTRUE;
344 Info(
"Align",
"The check for overlaps for node: \n%s\n cannot be performed since the node is declared possibly overlapping",
353 Info(
"Align",
"The check for overlaps for assembly node: \n%s\n cannot be performed since the parent %s is declared possibly overlapping",
398 if (level>
fLevel)
return 0;
408 if (level>
fLevel)
return 0;
438 if (!painter)
return;
450 printf(
" local matrix:\n");
453 printf(
" global matrix:\n");
454 if (
GetMatrix(i)->IsIdentity()) printf(
" IDENTITY\n");
458 printf(
" original local matrix:\n");
479 Error(
"SetBranchAsState",
"no state available");
483 Error(
"SetBranchAsState",
"not implemented for full cache");
497 *current = *matrices[i];
531 Error(
"SetPath",
"wrong path -> maybe RestoreMasterVolume");
545 Fatal(
"SetBranchAsState",
"no state available");
573 TString errmsg(
"Cannot define a physical node link without a closed geometry and a valid path !");
602 Warning(
"SetPhysicalNode",
"Physical node changed for entry %s",
GetName());
R__EXTERN TGeoManager * gGeoManager
R__EXTERN TGeoIdentity * gGeoIdentity
Binding & operator=(OUT(*fun)(void))
Bool_t ReplaceMatrix(TGeoMatrix *mat, TGeoMatrix *newmat)
Replace one of the matrices.
TGeoMatrix * GetRightMatrix() const
TGeoMatrix * GetLeftMatrix() const
virtual TGeoBoolNode * MakeClone() const =0
Class handling Boolean composition of shapes.
TGeoBoolNode * GetBoolNode() const
Matrix class used for computing global transformations Should NOT be used for node definition.
void Clear(Option_t *option="")
clear the data for this matrix
void Multiply(const TGeoMatrix *right)
multiply to the right with an other transformation if right is identity matrix, just return
virtual Bool_t cd(const char *path="")
Browse the tree of nodes starting from fTopNode according to pathname.
static Bool_t IsLocked()
Check lock state.
TVirtualGeoPainter * GetGeomPainter()
Make a default painter if none present. Returns pointer to it.
Bool_t CheckPath(const char *path) const
Check if a geometry path is valid without changing the state of the current navigator.
TObjArray * GetListOfGShapes() const
TGeoHMatrix * GetCurrentMatrix() const
TGeoNode * GetTopNode() const
TGeoNodeCache * GetCache() const
void SetCheckedNode(TGeoNode *node)
Assign a given node to be checked for overlaps. Any other overlaps will be ignored.
void CdTop()
Make top level node the current node.
Int_t PushPath(Int_t startlevel=0)
Geometrical transformation package.
virtual void RegisterYourself()
Register the matrix in the current manager, which will become the owner.
void Print(Option_t *option="") const
print the matrix in 4x4 format
Bool_t IsIdentity() const
Bool_t IsRegistered() const
Class providing navigation API for TGeo geometries.
TGeoNodeCache * GetCache() const
Special pool of reusable nodes.
void * GetMatrices() const
A node containing local transformation.
void SetMatrix(const TGeoMatrix *matrix)
Matrix setter.
A node represent a volume positioned inside another.They store links to both volumes and to the TGeoM...
Bool_t IsOverlapping() const
TGeoVolume * GetVolume() const
void SetVolume(TGeoVolume *volume)
virtual TGeoMatrix * GetMatrix() const =0
void SetMotherVolume(TGeoVolume *mother)
virtual TGeoNode * MakeCopyNode() const
TGeoVolume * GetMotherVolume() const
void CheckOverlaps(Double_t ovlp=0.1, Option_t *option="")
Check overlaps bigger than OVLP hierarchically, starting with this node.
The knowledge of the path to the objects that need to be misaligned is essential since there is no ot...
const TGeoHMatrix * fMatrix
void SetPhysicalNode(TGeoPhysicalNode *node)
Setter for the corresponding physical node.
TGeoHMatrix * fGlobalOrig
TGeoPNEntry()
Default constructor.
virtual ~TGeoPNEntry()
Destructor.
void SetMatrix(const TGeoHMatrix *matrix)
Set the additional matrix for this node entry.
Physical nodes are the actual 'touchable' objects in the geometry, representing a path of positioned ...
void SetBranchAsState()
Set node branch according to current state.
virtual ~TGeoPhysicalNode()
Destructor.
TGeoNode * GetMother(Int_t levup=1) const
Return parent at LEVUP generation.
void Draw(Option_t *option="")
Draw this node.
TGeoNode * GetNode(Int_t level=-1) const
Return node in branch at LEVEL. If not specified, return last leaf.
void Refresh()
Refresh this physical node.
Bool_t SetPath(const char *path)
Specify the path for this node.
TGeoPhysicalNode & operator=(const TGeoPhysicalNode &)
assignment operator
virtual void Print(Option_t *option="") const
Print info about this node.
void SetVisibility(Bool_t flag=kTRUE)
TGeoPhysicalNode()
Default constructor.
Bool_t Align(TGeoMatrix *newmat=0, TGeoShape *newshape=0, Bool_t check=kFALSE, Double_t ovlp=0.001)
Align a physical node with a new relative matrix/shape.
void SetAligned(Bool_t flag=kTRUE)
void SetVisibleFull(Bool_t flag=kTRUE)
Bool_t IsMatchingState(TGeoNavigator *nav) const
Checks if a given navigator state matches this physical node.
void SetMatrixOrig(const TGeoMatrix *local)
Allows PN entries (or users) to preset the local original matrix for the last node pointed by the pat...
TGeoHMatrix * GetMatrix(Int_t level=-1) const
Return global matrix for node at LEVEL.
TGeoHMatrix * fMatrixOrig
virtual void Paint(Option_t *option="")
Paint this node and its content according to visualization settings.
TGeoVolume * GetVolume(Int_t level=-1) const
Return volume associated with node at LEVEL in the branch.
void SetIsVolAtt(Bool_t flag=kTRUE)
TGeoShape * GetShape(Int_t level=-1) const
Return shape associated with volume.
The shape encapsulating an assembly (union) of volumes.
Base abstract class for all shapes.
virtual Bool_t IsComposite() const
virtual const char * GetName() const
Get the shape name.
TGeoVolume, TGeoVolumeMulti, TGeoVolumeAssembly are the volume classes.
virtual TGeoVolume * CloneVolume() const
Clone this volume.
Int_t GetNdaughters() const
void FindOverlaps() const
loop all nodes marked as overlaps and find overlapping brothers
TGeoNode * GetNode(const char *name) const
get the pointer to a daughter node
Int_t GetIndex(const TGeoNode *node) const
get index number for a given daughter
TGeoVoxelFinder * GetVoxels() const
Getter for optimization structure.
void SetShape(const TGeoShape *shape)
set the shape associated with this volume
TGeoShape * GetShape() const
virtual Bool_t IsAssembly() const
Returns true if the volume is an assembly or a scaled assembly.
Finder class handling voxels.
void SetNeedRebuild(Bool_t flag=kTRUE)
virtual void Voxelize(Option_t *option="")
Voxelize attached volume according to option If the volume is an assembly, make sure the bbox is comp...
The TNamed class is the base class for all named ROOT classes.
TNamed & operator=(const TNamed &rhs)
TNamed assignment operator.
virtual const char * GetName() const
Returns name of object.
virtual void AddAtAndExpand(TObject *obj, Int_t idx)
Add object at position idx.
TObject * UncheckedAt(Int_t i) const
virtual void Delete(Option_t *option="")
Remove all objects from the array AND delete all heap based objects.
virtual void AddAt(TObject *obj, Int_t idx)
Add object at position ids.
virtual TObject * RemoveAt(Int_t idx)
Remove object at index idx.
TObject * At(Int_t idx) const
R__ALWAYS_INLINE Bool_t TestBit(UInt_t f) const
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
virtual void Fatal(const char *method, const char *msgfmt,...) const
Issue fatal error message.
virtual void Info(const char *method, const char *msgfmt,...) const
Issue info message.
const char * Data() const
Abstract class for geometry painters.