12#ifndef ROOT_TEveQuadSetGL
13#define ROOT_TEveQuadSetGL
#define ClassDef(name, id)
OpenGL renderer class for TEveDigitSet.
GL-renderer for TEveQuadSet class.
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
TEveQuadSetGL()
Constructor.
void RenderQuads(TGLRnrCtx &rnrCtx) const
GL rendering for free-quads and rectangles.
void RenderHexagons(TGLRnrCtx &rnrCtx) const
GL rendering for hexagons.
void RenderLines(TGLRnrCtx &rnrCtx) const
GL rendering for line-types.
TEveQuadSetGL & operator=(const TEveQuadSetGL &)
TEveQuadSetGL(const TEveQuadSetGL &)
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Draw quad-set with GL.
Supports various internal formats that result in rendering of a set of planar (lines,...
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Mother of all ROOT objects.