37 fNx(0), fNy(0), fNz(0),
38 fDx(0), fDy(0), fDz(0)
56 "TEveGridStepperSubEditor",
this,
"DoNs()");
66 "TEveGridStepperSubEditor",
this,
"DoNs()");
76 "TEveGridStepperSubEditor",
this,
"DoNs()");
93 "TEveGridStepperSubEditor",
this,
"DoDs()");
103 "TEveGridStepperSubEditor",
this,
"DoDs()");
113 "TEveGridStepperSubEditor",
this,
"DoDs()");
183 fSE->
Connect(
"Changed()",
"TEveGridStepperEditor",
this,
"Update()");
include TDocParser_001 C image html pict1_TDocParser_001 png width
void SetLabelWidth(Int_t w)
void SetShowSlider(Bool_t s=kTRUE)
void SetNELength(Int_t l)
Composite GUI element for single value selection (supports label, number-entry and slider).
void SetLimits(Int_t min, Int_t max)
Set limits of the represented value for integer values.
virtual void Build(Bool_t connect=kTRUE)
Create sub-components (label, number entry, slider).
virtual void SetValue(Float_t v, Bool_t emit=kFALSE)
Set value, optionally emit signal.
Editor for TEveGridStepper class.
virtual void SetModel(TObject *obj)
Set model object.
TEveGridStepperSubEditor * fSE
TEveGridStepperEditor(const TEveGridStepperEditor &)
Sub-editor for TEveGridStepper class.
void Changed()
Emit Changed signal.
void DoNs()
Slot for changing fN's.
void DoDs()
Slot for changing fD's.
TEveGridStepperSubEditor(const TEveGridStepperSubEditor &)
void SetModel(TEveGridStepper *m)
Set model object.
Provide discrete position coordinates for placement of objects on regular grids.
void SetDs(Float_t dx, Float_t dy, Float_t dz=0)
void SetNs(Int_t nx, Int_t ny, Int_t nz=1)
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints.
virtual void MakeTitle(const char *title)
Create attribute frame title.
Mother of all ROOT objects.
void Emit(const char *signal, const T &arg)
Activate signal with single parameter.
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.