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Reference Guide
List of all members | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
TNode Class Reference

TNode description.

A TNode object is used to build the geometry hierarchy (see TGeometry). A node may contain other nodes.

A geometry node has attributes:

A node can be drawn.

Definition at line 33 of file TNode.h.

Public Member Functions

 TNode ()
 Node default constructor. More...
 
 TNode (const char *name, const char *title, const char *shapename, Double_t x=0, Double_t y=0, Double_t z=0, const char *matrixname="", Option_t *option="")
 Node normal constructor. More...
 
 TNode (const char *name, const char *title, TShape *shape, Double_t x=0, Double_t y=0, Double_t z=0, TRotMatrix *matrix=0, Option_t *option="")
 Node normal constructor. More...
 
virtual ~TNode ()
 Node default destructor. More...
 
virtual void Browse (TBrowser *b)
 Browse. More...
 
virtual void BuildListOfNodes ()
 Create the list to support sons of this node. More...
 
virtual void cd (const char *path=0)
 Change Current Reference node to this. More...
 
virtual Int_t DistancetoPrimitive (Int_t px, Int_t py)
 Compute distance from point px,py to a Node. More...
 
virtual void Draw (Option_t *option="")
 Draw Referenced node with current parameters. More...
 
virtual void DrawOnly (Option_t *option="")
 Draw only Sons of this node. More...
 
virtual void ExecuteEvent (Int_t event, Int_t px, Int_t py)
 Execute action corresponding to one event. More...
 
TListGetListOfNodes () const
 
virtual TRotMatrixGetMatrix () const
 
virtual TNodeGetNode (const char *name) const
 Return pointer to node with name in the node tree. More...
 
virtual char * GetObjectInfo (Int_t px, Int_t py) const
 Get object info. More...
 
const Option_tGetOption () const
 
virtual TNodeGetParent () const
 
TShapeGetShape () const
 
Int_t GetVisibility () const
 
virtual Double_t GetX () const
 
virtual Double_t GetY () const
 
virtual Double_t GetZ () const
 
virtual void ImportShapeAttributes ()
 Copy shape attributes as node attributes. More...
 
Bool_t IsFolder () const
 Return TRUE if node contains nodes, FALSE otherwise. More...
 
virtual void Local2Master (const Double_t *local, Double_t *master)
 Convert one point from local system to master reference system. More...
 
virtual void Local2Master (const Float_t *local, Float_t *master)
 Convert one point from local system to master reference system. More...
 
virtual void ls (Option_t *option="2") const
 List Referenced object with current parameters. More...
 
virtual void Master2Local (const Double_t *master, Double_t *local)
 Convert one point from master system to local reference system. More...
 
virtual void Master2Local (const Float_t *master, Float_t *local)
 Convert one point from master system to local reference system. More...
 
virtual void Paint (Option_t *option="")
 Paint Referenced node with current parameters. More...
 
virtual void RecursiveRemove (TObject *obj)
 Recursively remove object from the list of nodes of this node. More...
 
virtual void SetMatrix (TRotMatrix *matrix=0)
 
virtual void SetName (const char *name)
 Change the name of this Node. More...
 
virtual void SetNameTitle (const char *name, const char *title)
 Change the name and title of this Node. More...
 
virtual void SetParent (TNode *parent)
 Set the pointer to the parent, keep parents informed about who they have. More...
 
virtual void SetPosition (Double_t x=0, Double_t y=0, Double_t z=0)
 
virtual void SetVisibility (Int_t vis=1)
 Set visibility for this node and its sons. More...
 
virtual void Sizeof3D () const
 Return total size of this 3-D Node with its attributes. More...
 
virtual void UpdateMatrix ()
 Update global rotation matrix/translation vector for this node this function must be called before invoking Local2Master. More...
 
virtual void UpdateTempMatrix (const Double_t *dx1, const Double_t *rmat1, Double_t x, Double_t y, Double_t z, Double_t *matrix, Double_t *dxnew, Double_t *rmatnew)
 Compute new translation vector and global matrix. More...
 
- Public Member Functions inherited from TNamed
 TNamed ()
 
 TNamed (const char *name, const char *title)
 
 TNamed (const TNamed &named)
 TNamed copy ctor. More...
 
 TNamed (const TString &name, const TString &title)
 
virtual ~TNamed ()
 TNamed destructor. More...
 
virtual void Clear (Option_t *option="")
 Set name and title to empty strings (""). More...
 
virtual TObjectClone (const char *newname="") const
 Make a clone of an object using the Streamer facility. More...
 
virtual Int_t Compare (const TObject *obj) const
 Compare two TNamed objects. More...
 
virtual void Copy (TObject &named) const
 Copy this to obj. More...
 
virtual void FillBuffer (char *&buffer)
 Encode TNamed into output buffer. More...
 
virtual const char * GetName () const
 Returns name of object. More...
 
virtual const char * GetTitle () const
 Returns title of object. More...
 
virtual ULong_t Hash () const
 Return hash value for this object. More...
 
virtual Bool_t IsSortable () const
 
virtual void ls (Option_t *option="") const
 List TNamed name and title. More...
 
TNamedoperator= (const TNamed &rhs)
 TNamed assignment operator. More...
 
virtual void Print (Option_t *option="") const
 Print TNamed name and title. More...
 
virtual void SetName (const char *name)
 Set the name of the TNamed. More...
 
virtual void SetNameTitle (const char *name, const char *title)
 Set all the TNamed parameters (name and title). More...
 
virtual void SetTitle (const char *title="")
 Set the title of the TNamed. More...
 
virtual Int_t Sizeof () const
 Return size of the TNamed part of the TObject. More...
 
- Public Member Functions inherited from TObject
 TObject ()
 TObject constructor. More...
 
 TObject (const TObject &object)
 TObject copy ctor. More...
 
virtual ~TObject ()
 TObject destructor. More...
 
void AbstractMethod (const char *method) const
 Use this method to implement an "abstract" method that you don't want to leave purely abstract. More...
 
virtual void AppendPad (Option_t *option="")
 Append graphics object to current pad. More...
 
virtual void Browse (TBrowser *b)
 Browse object. May be overridden for another default action. More...
 
ULong_t CheckedHash ()
 Check and record whether this class has a consistent Hash/RecursiveRemove setup (*) and then return the regular Hash value for this object. More...
 
virtual const char * ClassName () const
 Returns name of class to which the object belongs. More...
 
virtual void Clear (Option_t *="")
 
virtual TObjectClone (const char *newname="") const
 Make a clone of an object using the Streamer facility. More...
 
virtual Int_t Compare (const TObject *obj) const
 Compare abstract method. More...
 
virtual void Copy (TObject &object) const
 Copy this to obj. More...
 
virtual void Delete (Option_t *option="")
 Delete this object. More...
 
virtual Int_t DistancetoPrimitive (Int_t px, Int_t py)
 Computes distance from point (px,py) to the object. More...
 
virtual void Draw (Option_t *option="")
 Default Draw method for all objects. More...
 
virtual void DrawClass () const
 Draw class inheritance tree of the class to which this object belongs. More...
 
virtual TObjectDrawClone (Option_t *option="") const
 Draw a clone of this object in the current selected pad for instance with: gROOT->SetSelectedPad(gPad). More...
 
virtual void Dump () const
 Dump contents of object on stdout. More...
 
virtual void Error (const char *method, const char *msgfmt,...) const
 Issue error message. More...
 
virtual void Execute (const char *method, const char *params, Int_t *error=0)
 Execute method on this object with the given parameter string, e.g. More...
 
virtual void Execute (TMethod *method, TObjArray *params, Int_t *error=0)
 Execute method on this object with parameters stored in the TObjArray. More...
 
virtual void ExecuteEvent (Int_t event, Int_t px, Int_t py)
 Execute action corresponding to an event at (px,py). More...
 
virtual void Fatal (const char *method, const char *msgfmt,...) const
 Issue fatal error message. More...
 
virtual TObjectFindObject (const char *name) const
 Must be redefined in derived classes. More...
 
virtual TObjectFindObject (const TObject *obj) const
 Must be redefined in derived classes. More...
 
virtual Option_tGetDrawOption () const
 Get option used by the graphics system to draw this object. More...
 
virtual const char * GetIconName () const
 Returns mime type name of object. More...
 
virtual const char * GetName () const
 Returns name of object. More...
 
virtual char * GetObjectInfo (Int_t px, Int_t py) const
 Returns string containing info about the object at position (px,py). More...
 
virtual Option_tGetOption () const
 
virtual const char * GetTitle () const
 Returns title of object. More...
 
virtual UInt_t GetUniqueID () const
 Return the unique object id. More...
 
virtual Bool_t HandleTimer (TTimer *timer)
 Execute action in response of a timer timing out. More...
 
virtual ULong_t Hash () const
 Return hash value for this object. More...
 
Bool_t HasInconsistentHash () const
 Return true is the type of this object is known to have an inconsistent setup for Hash and RecursiveRemove (i.e. More...
 
virtual void Info (const char *method, const char *msgfmt,...) const
 Issue info message. More...
 
virtual Bool_t InheritsFrom (const char *classname) const
 Returns kTRUE if object inherits from class "classname". More...
 
virtual Bool_t InheritsFrom (const TClass *cl) const
 Returns kTRUE if object inherits from TClass cl. More...
 
virtual void Inspect () const
 Dump contents of this object in a graphics canvas. More...
 
void InvertBit (UInt_t f)
 
virtual Bool_t IsEqual (const TObject *obj) const
 Default equal comparison (objects are equal if they have the same address in memory). More...
 
virtual Bool_t IsFolder () const
 Returns kTRUE in case object contains browsable objects (like containers or lists of other objects). More...
 
R__ALWAYS_INLINE Bool_t IsOnHeap () const
 
virtual Bool_t IsSortable () const
 
R__ALWAYS_INLINE Bool_t IsZombie () const
 
virtual void ls (Option_t *option="") const
 The ls function lists the contents of a class on stdout. More...
 
void MayNotUse (const char *method) const
 Use this method to signal that a method (defined in a base class) may not be called in a derived class (in principle against good design since a child class should not provide less functionality than its parent, however, sometimes it is necessary). More...
 
virtual Bool_t Notify ()
 This method must be overridden to handle object notification. More...
 
void Obsolete (const char *method, const char *asOfVers, const char *removedFromVers) const
 Use this method to declare a method obsolete. More...
 
void operator delete (void *ptr)
 Operator delete. More...
 
void operator delete[] (void *ptr)
 Operator delete []. More...
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, void *vp)
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, void *vp)
 
TObjectoperator= (const TObject &rhs)
 TObject assignment operator. More...
 
virtual void Paint (Option_t *option="")
 This method must be overridden if a class wants to paint itself. More...
 
virtual void Pop ()
 Pop on object drawn in a pad to the top of the display list. More...
 
virtual void Print (Option_t *option="") const
 This method must be overridden when a class wants to print itself. More...
 
virtual Int_t Read (const char *name)
 Read contents of object with specified name from the current directory. More...
 
virtual void RecursiveRemove (TObject *obj)
 Recursively remove this object from a list. More...
 
void ResetBit (UInt_t f)
 
virtual void SaveAs (const char *filename="", Option_t *option="") const
 Save this object in the file specified by filename. More...
 
virtual void SavePrimitive (std::ostream &out, Option_t *option="")
 Save a primitive as a C++ statement(s) on output stream "out". More...
 
void SetBit (UInt_t f)
 
void SetBit (UInt_t f, Bool_t set)
 Set or unset the user status bits as specified in f. More...
 
virtual void SetDrawOption (Option_t *option="")
 Set drawing option for object. More...
 
virtual void SetUniqueID (UInt_t uid)
 Set the unique object id. More...
 
virtual void SysError (const char *method, const char *msgfmt,...) const
 Issue system error message. More...
 
R__ALWAYS_INLINE Bool_t TestBit (UInt_t f) const
 
Int_t TestBits (UInt_t f) const
 
virtual void UseCurrentStyle ()
 Set current style settings in this object This function is called when either TCanvas::UseCurrentStyle or TROOT::ForceStyle have been invoked. More...
 
virtual void Warning (const char *method, const char *msgfmt,...) const
 Issue warning message. More...
 
virtual Int_t Write (const char *name=0, Int_t option=0, Int_t bufsize=0)
 Write this object to the current directory. More...
 
virtual Int_t Write (const char *name=0, Int_t option=0, Int_t bufsize=0) const
 Write this object to the current directory. More...
 
- Public Member Functions inherited from TAttLine
 TAttLine ()
 AttLine default constructor. More...
 
 TAttLine (Color_t lcolor, Style_t lstyle, Width_t lwidth)
 AttLine normal constructor. More...
 
virtual ~TAttLine ()
 AttLine destructor. More...
 
void Copy (TAttLine &attline) const
 Copy this line attributes to a new TAttLine. More...
 
Int_t DistancetoLine (Int_t px, Int_t py, Double_t xp1, Double_t yp1, Double_t xp2, Double_t yp2)
 Compute distance from point px,py to a line. More...
 
virtual Color_t GetLineColor () const
 Return the line color. More...
 
virtual Style_t GetLineStyle () const
 Return the line style. More...
 
virtual Width_t GetLineWidth () const
 Return the line width. More...
 
virtual void Modify ()
 Change current line attributes if necessary. More...
 
virtual void ResetAttLine (Option_t *option="")
 Reset this line attributes to default values. More...
 
virtual void SaveLineAttributes (std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1, Int_t widdef=1)
 Save line attributes as C++ statement(s) on output stream out. More...
 
virtual void SetLineAttributes ()
 Invoke the DialogCanvas Line attributes. More...
 
virtual void SetLineColor (Color_t lcolor)
 Set the line color. More...
 
virtual void SetLineColorAlpha (Color_t lcolor, Float_t lalpha)
 Set a transparent line color. More...
 
virtual void SetLineStyle (Style_t lstyle)
 Set the line style. More...
 
virtual void SetLineWidth (Width_t lwidth)
 Set the line width. More...
 
- Public Member Functions inherited from TAttFill
 TAttFill ()
 AttFill default constructor. More...
 
 TAttFill (Color_t fcolor, Style_t fstyle)
 AttFill normal constructor. More...
 
virtual ~TAttFill ()
 AttFill destructor. More...
 
void Copy (TAttFill &attfill) const
 Copy this fill attributes to a new TAttFill. More...
 
virtual Color_t GetFillColor () const
 Return the fill area color. More...
 
virtual Style_t GetFillStyle () const
 Return the fill area style. More...
 
virtual Bool_t IsTransparent () const
 
virtual void Modify ()
 Change current fill area attributes if necessary. More...
 
virtual void ResetAttFill (Option_t *option="")
 Reset this fill attributes to default values. More...
 
virtual void SaveFillAttributes (std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1001)
 Save fill attributes as C++ statement(s) on output stream out. More...
 
virtual void SetFillAttributes ()
 Invoke the DialogCanvas Fill attributes. More...
 
virtual void SetFillColor (Color_t fcolor)
 Set the fill area color. More...
 
virtual void SetFillColorAlpha (Color_t fcolor, Float_t falpha)
 Set a transparent fill color. More...
 
virtual void SetFillStyle (Style_t fstyle)
 Set the fill area style. More...
 
- Public Member Functions inherited from TAtt3D
 TAtt3D ()
 
virtual ~TAtt3D ()
 
virtual void Sizeof3D () const
 Set total size of this 3D object (used by X3D interface). More...
 

Protected Types

enum  { kSonsInvisible = BIT(17) }
 

Protected Member Functions

 TNode (const TNode &)
 copy constructor More...
 
TNodeoperator= (const TNode &)
 assignment operator More...
 
- Protected Member Functions inherited from TObject
virtual void DoError (int level, const char *location, const char *fmt, va_list va) const
 Interface to ErrorHandler (protected). More...
 
void MakeZombie ()
 

Protected Attributes

TRotMatrixfMatrix
 
TListfNodes
 
TString fOption
 
TNodefParent
 
TShapefShape
 
Int_t fVisibility
 
Double_t fX
 
Double_t fY
 
Double_t fZ
 
- Protected Attributes inherited from TNamed
TString fName
 
TString fTitle
 
- Protected Attributes inherited from TAttLine
Color_t fLineColor
 Line color. More...
 
Style_t fLineStyle
 Line style. More...
 
Width_t fLineWidth
 Line width. More...
 
- Protected Attributes inherited from TAttFill
Color_t fFillColor
 Fill area color. More...
 
Style_t fFillStyle
 Fill area style. More...
 

Additional Inherited Members

- Public Types inherited from TObject
enum  {
  kIsOnHeap = 0x01000000 , kNotDeleted = 0x02000000 , kZombie = 0x04000000 , kInconsistent = 0x08000000 ,
  kBitMask = 0x00ffffff
}
 
enum  { kSingleKey = BIT(0) , kOverwrite = BIT(1) , kWriteDelete = BIT(2) }
 
enum  EDeprecatedStatusBits { kObjInCanvas = BIT(3) }
 
enum  EStatusBits {
  kCanDelete = BIT(0) , kMustCleanup = BIT(3) , kIsReferenced = BIT(4) , kHasUUID = BIT(5) ,
  kCannotPick = BIT(6) , kNoContextMenu = BIT(8) , kInvalidObject = BIT(13)
}
 
- Static Public Member Functions inherited from TObject
static Long_t GetDtorOnly ()
 Return destructor only flag. More...
 
static Bool_t GetObjectStat ()
 Get status of object stat flag. More...
 
static void SetDtorOnly (void *obj)
 Set destructor only flag. More...
 
static void SetObjectStat (Bool_t stat)
 Turn on/off tracking of objects in the TObjectTable. More...
 

#include <TNode.h>

Inheritance diagram for TNode:
[legend]

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
protected
Enumerator
kSonsInvisible 

Definition at line 36 of file TNode.h.

Constructor & Destructor Documentation

◆ TNode() [1/4]

TNode::TNode ( const TNode no)
protected

copy constructor

Definition at line 173 of file TNode.cxx.

◆ TNode() [2/4]

TNode::TNode ( )

Node default constructor.

Definition at line 60 of file TNode.cxx.

◆ TNode() [3/4]

TNode::TNode ( const char *  name,
const char *  title,
const char *  shapename,
Double_t  x = 0,
Double_t  y = 0,
Double_t  z = 0,
const char *  matrixname = "",
Option_t option = "" 
)

Node normal constructor.

  • name is the name of the node
  • title is title
  • shapename is the name of the referenced shape
  • x,y,z are the offsets of the volume with respect to his mother
  • matrixname is the name of the rotation matrix

    This new node is added into the list of sons of the current node

Definition at line 81 of file TNode.cxx.

◆ TNode() [4/4]

TNode::TNode ( const char *  name,
const char *  title,
TShape shape,
Double_t  x = 0,
Double_t  y = 0,
Double_t  z = 0,
TRotMatrix matrix = 0,
Option_t option = "" 
)

Node normal constructor.

  • name is the name of the node
  • title is title
  • shape is the pointer to the shape definition
  • x,y,z are the offsets of the volume with respect to his mother
  • matrix is the pointer to the rotation matrix

    This new node is added into the list of sons of the current node

Definition at line 133 of file TNode.cxx.

◆ ~TNode()

TNode::~TNode ( )
virtual

Node default destructor.

Definition at line 216 of file TNode.cxx.

Member Function Documentation

◆ Browse()

void TNode::Browse ( TBrowser b)
virtual

Browse.

Reimplemented from TObject.

Definition at line 229 of file TNode.cxx.

◆ BuildListOfNodes()

void TNode::BuildListOfNodes ( )
virtual

Create the list to support sons of this node.

Definition at line 242 of file TNode.cxx.

◆ cd()

void TNode::cd ( const char *  path = 0)
virtual

Change Current Reference node to this.

Definition at line 250 of file TNode.cxx.

◆ DistancetoPrimitive()

Int_t TNode::DistancetoPrimitive ( Int_t  px,
Int_t  py 
)
virtual

Compute distance from point px,py to a Node.

Compute the closest distance of approach from point px,py to this node. The distance is computed in pixels units.

Reimplemented from TObject.

Definition at line 261 of file TNode.cxx.

◆ Draw()

void TNode::Draw ( Option_t option = "")
virtual

Draw Referenced node with current parameters.

Reimplemented from TObject.

Reimplemented in TNodeDiv.

Definition at line 323 of file TNode.cxx.

◆ DrawOnly()

void TNode::DrawOnly ( Option_t option = "")
virtual

Draw only Sons of this node.

Definition at line 357 of file TNode.cxx.

◆ ExecuteEvent()

void TNode::ExecuteEvent ( Int_t  event,
Int_t  px,
Int_t  py 
)
virtual

Execute action corresponding to one event.

This member function must be implemented to realize the action corresponding to the mouse click on the object in the window

Reimplemented from TObject.

Definition at line 369 of file TNode.cxx.

◆ GetListOfNodes()

TList * TNode::GetListOfNodes ( ) const
inline

Definition at line 65 of file TNode.h.

◆ GetMatrix()

virtual TRotMatrix * TNode::GetMatrix ( ) const
inlinevirtual

Definition at line 66 of file TNode.h.

◆ GetNode()

TNode * TNode::GetNode ( const char *  name) const
virtual

Return pointer to node with name in the node tree.

Definition at line 378 of file TNode.cxx.

◆ GetObjectInfo()

char * TNode::GetObjectInfo ( Int_t  px,
Int_t  py 
) const
virtual

Get object info.

Reimplemented from TObject.

Definition at line 398 of file TNode.cxx.

◆ GetOption()

const Option_t * TNode::GetOption ( ) const
inlinevirtual

Reimplemented from TObject.

Definition at line 69 of file TNode.h.

◆ GetParent()

virtual TNode * TNode::GetParent ( ) const
inlinevirtual

Definition at line 70 of file TNode.h.

◆ GetShape()

TShape * TNode::GetShape ( ) const
inline

Definition at line 71 of file TNode.h.

◆ GetVisibility()

Int_t TNode::GetVisibility ( ) const
inline

Definition at line 72 of file TNode.h.

◆ GetX()

virtual Double_t TNode::GetX ( ) const
inlinevirtual

Definition at line 73 of file TNode.h.

◆ GetY()

virtual Double_t TNode::GetY ( ) const
inlinevirtual

Definition at line 74 of file TNode.h.

◆ GetZ()

virtual Double_t TNode::GetZ ( ) const
inlinevirtual

Definition at line 75 of file TNode.h.

◆ ImportShapeAttributes()

void TNode::ImportShapeAttributes ( )
virtual

Copy shape attributes as node attributes.

Definition at line 410 of file TNode.cxx.

◆ IsFolder()

Bool_t TNode::IsFolder ( ) const
virtual

Return TRUE if node contains nodes, FALSE otherwise.

Reimplemented from TObject.

Definition at line 432 of file TNode.cxx.

◆ Local2Master() [1/2]

void TNode::Local2Master ( const Double_t local,
Double_t master 
)
virtual

Convert one point from local system to master reference system.

Note that before invoking this function, the global rotation matrix and translation vector for this node must have been computed. This is automatically done by the Paint functions. Otherwise TNode::UpdateMatrix should be called before.

Definition at line 446 of file TNode.cxx.

◆ Local2Master() [2/2]

void TNode::Local2Master ( const Float_t local,
Float_t master 
)
virtual

Convert one point from local system to master reference system.

Note that before invoking this function, the global rotation matrix and translation vector for this node must have been computed. This is automatically done by the Paint functions. Otherwise TNode::UpdateMatrix should be called before.

Definition at line 480 of file TNode.cxx.

◆ ls()

void TNode::ls ( Option_t option = "2") const
virtual

List Referenced object with current parameters.

Reimplemented from TNamed.

Definition at line 509 of file TNode.cxx.

◆ Master2Local() [1/2]

void TNode::Master2Local ( const Double_t master,
Double_t local 
)
virtual

Convert one point from master system to local reference system.

Note that before invoking this function, the global rotation matrix and translation vector for this node must have been computed. This is automatically done by the Paint functions. Otherwise TNode::UpdateMatrix should be called before.

Definition at line 568 of file TNode.cxx.

◆ Master2Local() [2/2]

void TNode::Master2Local ( const Float_t master,
Float_t local 
)
virtual

Convert one point from master system to local reference system.

Note that before invoking this function, the global rotation matrix and translation vector for this node must have been computed. This is automatically done by the Paint functions. Otherwise TNode::UpdateMatrix should be called before.

Definition at line 595 of file TNode.cxx.

◆ operator=()

TNode & TNode::operator= ( const TNode no)
protected

assignment operator

Definition at line 193 of file TNode.cxx.

◆ Paint()

void TNode::Paint ( Option_t option = "")
virtual

Paint Referenced node with current parameters.

  • vis = 1 (default) shape is drawn
  • vis = 0 shape is not drawn but its sons may be not drawn
  • vis = -1 shape is not drawn. Its sons are not drawn
  • vis = -2 shape is drawn. Its sons are not drawn

Reimplemented from TObject.

Reimplemented in TNodeDiv.

Definition at line 622 of file TNode.cxx.

◆ RecursiveRemove()

void TNode::RecursiveRemove ( TObject obj)
virtual

Recursively remove object from the list of nodes of this node.

Reimplemented from TObject.

Definition at line 686 of file TNode.cxx.

◆ SetMatrix()

virtual void TNode::SetMatrix ( TRotMatrix matrix = 0)
inlinevirtual

Definition at line 85 of file TNode.h.

◆ SetName()

void TNode::SetName ( const char *  name)
virtual

Change the name of this Node.

Reimplemented from TNamed.

Definition at line 694 of file TNode.cxx.

◆ SetNameTitle()

void TNode::SetNameTitle ( const char *  name,
const char *  title 
)
virtual

Change the name and title of this Node.

Reimplemented from TNamed.

Definition at line 708 of file TNode.cxx.

◆ SetParent()

void TNode::SetParent ( TNode parent)
virtual

Set the pointer to the parent, keep parents informed about who they have.

Definition at line 723 of file TNode.cxx.

◆ SetPosition()

virtual void TNode::SetPosition ( Double_t  x = 0,
Double_t  y = 0,
Double_t  z = 0 
)
inlinevirtual

Definition at line 89 of file TNode.h.

◆ SetVisibility()

void TNode::SetVisibility ( Int_t  vis = 1)
virtual

Set visibility for this node and its sons.

  • vis = 3 node is drawn and its sons are drawn
  • vis = 2 node is not drawn but its sons are drawn
  • vis = 1 (default) node is drawn
  • vis = 0 node is not drawn
  • vis = -1 node is not drawn. Its sons are not drawn
  • vis = -2 node is drawn. Its sons are not drawn
  • vis = -3 Only node leaves are drawn
  • vis = -4 Node is not drawn. Its immediate sons are drawn

Definition at line 759 of file TNode.cxx.

◆ Sizeof3D()

void TNode::Sizeof3D ( ) const
virtual

Return total size of this 3-D Node with its attributes.

Reimplemented from TAtt3D.

Definition at line 799 of file TNode.cxx.

◆ UpdateMatrix()

void TNode::UpdateMatrix ( )
virtual

Update global rotation matrix/translation vector for this node this function must be called before invoking Local2Master.

Definition at line 854 of file TNode.cxx.

◆ UpdateTempMatrix()

void TNode::UpdateTempMatrix ( const Double_t dx,
const Double_t rmat,
Double_t  x,
Double_t  y,
Double_t  z,
Double_t matrix,
Double_t dxnew,
Double_t rmatnew 
)
virtual

Compute new translation vector and global matrix.

  • dx old translation vector
  • rmat old global matrix
  • x,y,z offset of new local system with respect to mother
  • dxnew new translation vector
  • rmatnew new global rotation matrix

Definition at line 889 of file TNode.cxx.

Member Data Documentation

◆ fMatrix

TRotMatrix* TNode::fMatrix
protected

Definition at line 41 of file TNode.h.

◆ fNodes

TList* TNode::fNodes
protected

Definition at line 44 of file TNode.h.

◆ fOption

TString TNode::fOption
protected

Definition at line 45 of file TNode.h.

◆ fParent

TNode* TNode::fParent
protected

Definition at line 43 of file TNode.h.

◆ fShape

TShape* TNode::fShape
protected

Definition at line 42 of file TNode.h.

◆ fVisibility

Int_t TNode::fVisibility
protected

Definition at line 46 of file TNode.h.

◆ fX

Double_t TNode::fX
protected

Definition at line 38 of file TNode.h.

◆ fY

Double_t TNode::fY
protected

Definition at line 39 of file TNode.h.

◆ fZ

Double_t TNode::fZ
protected

Definition at line 40 of file TNode.h.

Libraries for TNode:
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The documentation for this class was generated from the following files: