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TGL5D.cxx
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1// @(#)root/gl:$Id$
2// Author: Timur Pocheptsov 2009
3/*************************************************************************
4 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
5 * All rights reserved. *
6 * *
7 * For the licensing terms see $ROOTSYS/LICENSE. *
8 * For the list of contributors see $ROOTSYS/README/CREDITS. *
9 *************************************************************************/
10#include <stdexcept>
11
12#include "TTreeFormula.h"
13#include "TTree.h"
14#include "TMath.h"
15#include "TH3.h"
16
17#include "TGLPlotCamera.h"
18#include "TGL5DPainter.h"
19#include "TGL5D.h"
20
22
23/** \class TGL5DDataSet
24\ingroup opengl
25*/
26
27namespace {
28
29void FindRange(Long64_t size, const Double_t *src, Rgl::Range_t &range);
30
31}
32
33////////////////////////////////////////////////////////////////////////////////
34///Constructor. Reads data from TTree,
35///estimates ranges, creates a painter.
36
38 : TNamed("TGL5DataSet", "TGL5DataSet"),
39 fNP(0),
40 fV1(0), fV2(0), fV3(0), fV4(0), fV5(0),
41 fV1Range(1.), fV2Range(1.), fV3Range(1.),
42 fV4IsString(kFALSE)
43{
44 if (!tree) {
45 Error("TGL5Data", "Null pointer tree.");
46 throw std::runtime_error("");
47 }
48
49 fNP = tree->GetSelectedRows();
50
51 Info("TGL5DDataSet", "Number of selected rows: %d", Int_t(fNP)) ;
52 //Now, let's access the data and find ranges.
53 fV1 = tree->GetVal(0);
54 fV2 = tree->GetVal(1);
55 fV3 = tree->GetVal(2);
56 fV4 = tree->GetVal(3);
57 fV5 = tree->GetVal(4);
58 //
59 fV4IsString = tree->GetVar(3)->IsString();
60 //
61 if (!fV1 || !fV2 || !fV3 || !fV4 || !fV5) {
62 Error("TGL5DDataSet", "One or all of vN is a null pointer.");
63 throw std::runtime_error("");
64 }
65 //
66 FindRange(fNP, fV1, fV1MinMax);
67 FindRange(fNP, fV2, fV2MinMax);
68 FindRange(fNP, fV3, fV3MinMax);
69 FindRange(fNP, fV4, fV4MinMax);
70 FindRange(fNP, fV5, fV5MinMax);
71 //
72 const Double_t v1Add = 0.1 * (fV1MinMax.second - fV1MinMax.first);
73 const Double_t v2Add = 0.1 * (fV2MinMax.second - fV2MinMax.first);
74 const Double_t v3Add = 0.1 * (fV3MinMax.second - fV3MinMax.first);
75 //Adjust ranges.
76 fV1MinMax.first -= v1Add, fV1MinMax.second += v1Add;
77 fV1Range = fV1MinMax.second - fV1MinMax.first;
78 fV2MinMax.first -= v2Add, fV2MinMax.second += v2Add;
79 fV2Range = fV2MinMax.second - fV2MinMax.first;
80 fV3MinMax.first -= v3Add, fV3MinMax.second += v3Add;
81 fV3Range = fV3MinMax.second - fV3MinMax.first;
82 //Set axes.
83 TH3F hist("tmp", "tmp", 2, -1., 1., 2, -1., 1., 2, -1., 1.);
84 //TAxis has a lot of attributes, defaults, set by ctor,
85 //are not enough to be correctly painted by TGaxis object.
86 //To simplify their initialization - I use temporary histogram.
87 hist.GetXaxis()->Copy(fXAxis);
88 hist.GetYaxis()->Copy(fYAxis);
89 hist.GetZaxis()->Copy(fZAxis);
90
91 fXAxis.Set(kDefaultNB, fV1MinMax.first, fV1MinMax.second);
92 fYAxis.Set(kDefaultNB, fV2MinMax.first, fV2MinMax.second);
93 fZAxis.Set(kDefaultNB, fV3MinMax.first, fV3MinMax.second);
94
95 fPainter.reset(new TGLHistPainter(this));
96 SetBit(kCanDelete);//TPad will delete this object when closed.
97}
98
99////////////////////////////////////////////////////////////////////////////////
100///Check, if the object is under cursor.
101
103{
104 return fPainter->DistancetoPrimitive(px, py);
105}
106
107////////////////////////////////////////////////////////////////////////////////
108///Action.
109
111{
112 return fPainter->ExecuteEvent(event, px, py);
113}
114
115////////////////////////////////////////////////////////////////////////////////
116///Info for status bar.
117
118char *TGL5DDataSet::GetObjectInfo(Int_t /*px*/, Int_t /*py*/) const
119{
120 static char mess[] = {"5d data set"};
121 return mess;
122}
123
124////////////////////////////////////////////////////////////////////////////////
125///Paint.
126
128{
129 fPainter->Paint("dummyoption");
130}
131
132////////////////////////////////////////////////////////////////////////////////
133///Get access to painter (for GUI-editor).
134
136{
137 return static_cast<TGL5DPainter *>(fPainter->GetRealPainter());
138}
139
140////////////////////////////////////////////////////////////////////////////////
141///"Select" sub-range from source data
142///- remember indices of "good" points.
143
145{
146 fIndices.clear();
147
148 for (Int_t i = 0; i < fNP; ++i)
149 if (TMath::Abs(fV4[i] - v4Level) < range)
150 fIndices.push_back(i);
151}
152
153////////////////////////////////////////////////////////////////////////////////
154///Size of selected sub-range.
155
157{
158 return UInt_t(fIndices.size());
159}
160
161////////////////////////////////////////////////////////////////////////////////
162///V1 from sub-range, converted to unit cube.
163
165{
166 return V1ToUnitCube(fV1[fIndices[ind]]);
167}
168
169////////////////////////////////////////////////////////////////////////////////
170///V2 from sub-range, converted to unit cube.
171
173{
174 return V2ToUnitCube(fV2[fIndices[ind]]);
175}
176
177////////////////////////////////////////////////////////////////////////////////
178///V3 from sub-range, converted to unit cube.
179
181{
182 return V3ToUnitCube(fV3[fIndices[ind]]);
183}
184
185////////////////////////////////////////////////////////////////////////////////
186///X axis for plot.
187
189{
190 return &fXAxis;
191}
192
193////////////////////////////////////////////////////////////////////////////////
194///Y axis for plot.
195
197{
198 return &fYAxis;
199}
200
201////////////////////////////////////////////////////////////////////////////////
202///Z axis for plot.
203
205{
206 return &fZAxis;
207}
208
209////////////////////////////////////////////////////////////////////////////////
210///V1 range (X).
211
213{
214 return fV1MinMax;
215}
216
217////////////////////////////////////////////////////////////////////////////////
218///V2 range (Y).
219
221{
222 return fV2MinMax;
223}
224
225////////////////////////////////////////////////////////////////////////////////
226///V3 range (Z).
227
229{
230 return fV3MinMax;
231}
232
233////////////////////////////////////////////////////////////////////////////////
234///V4 range.
235
237{
238 return fV4MinMax;
239}
240
241////////////////////////////////////////////////////////////////////////////////
242///V1 to unit cube.
243
245{
246 return (v1 - fV1MinMax.first) / fV1Range;
247}
248
249////////////////////////////////////////////////////////////////////////////////
250///V2 to unit cube.
251
253{
254 return (v2 - fV2MinMax.first) / fV2Range;
255}
256
257////////////////////////////////////////////////////////////////////////////////
258///V3 to unit cube.
259
261{
262 return (v3 - fV3MinMax.first) / fV3Range;
263}
264
265namespace {
266
267////////////////////////////////////////////////////////////////////////////////
268///Find both min and max on a range in one pass through sequence.
269
270void FindRange(Long64_t size, const Double_t *src, Rgl::Range_t &range)
271{
272 range.first = src[0];
273 range.second = src[0];
274
275 for (Long64_t i = 1; i < size; ++i) {
276 range.first = TMath::Min(range.first, src[i]);
277 range.second = TMath::Max(range.second, src[i]);
278 }
279}
280
281}
int Int_t
Definition: RtypesCore.h:41
unsigned int UInt_t
Definition: RtypesCore.h:42
const Bool_t kFALSE
Definition: RtypesCore.h:88
double Double_t
Definition: RtypesCore.h:55
long long Long64_t
Definition: RtypesCore.h:69
const char Option_t
Definition: RtypesCore.h:62
#define ClassImp(name)
Definition: Rtypes.h:363
Class to manage histogram axis.
Definition: TAxis.h:30
virtual void Set(Int_t nbins, Double_t xmin, Double_t xmax)
Initialize axis with fix bins.
Definition: TAxis.cxx:717
virtual void Copy(TObject &axis) const
Copy axis structure to another axis.
Definition: TAxis.cxx:208
TAxis * GetZAxis() const
Z axis for plot.
Definition: TGL5D.cxx:204
const Rgl::Range_t & GetZRange() const
V3 range (Z).
Definition: TGL5D.cxx:228
void SelectPoints(Double_t v4Level, Double_t range)
"Select" sub-range from source data
Definition: TGL5D.cxx:144
Double_t V3ToUnitCube(Double_t v3) const
V3 to unit cube.
Definition: TGL5D.cxx:260
Rgl::Range_t fV4MinMax
Definition: TGL5D.h:90
const Double_t * fV4
Definition: TGL5D.h:79
Double_t fV3Range
Definition: TGL5D.h:89
std::vector< UInt_t > fIndices
Definition: TGL5D.h:103
Rgl::Range_t fV2MinMax
Definition: TGL5D.h:86
char * GetObjectInfo(Int_t px, Int_t py) const
Info for status bar.
Definition: TGL5D.cxx:118
const Double_t * fV1
Definition: TGL5D.h:76
const Double_t * fV2
Definition: TGL5D.h:77
const Rgl::Range_t & GetYRange() const
V2 range (Y).
Definition: TGL5D.cxx:220
TGL5DPainter * GetRealPainter() const
Get access to painter (for GUI-editor).
Definition: TGL5D.cxx:135
TAxis fYAxis
Definition: TGL5D.h:96
TAxis * GetYAxis() const
Y axis for plot.
Definition: TGL5D.cxx:196
Rgl::Range_t fV1MinMax
Definition: TGL5D.h:84
Double_t V2ToUnitCube(Double_t v2) const
V2 to unit cube.
Definition: TGL5D.cxx:252
TAxis * GetXAxis() const
X axis for plot.
Definition: TGL5D.cxx:188
Int_t DistancetoPrimitive(Int_t px, Int_t py)
Check, if the object is under cursor.
Definition: TGL5D.cxx:102
Double_t fV1Range
Definition: TGL5D.h:85
TGL5DDataSet(TTree *inputData)
Constructor.
Definition: TGL5D.cxx:37
Bool_t fV4IsString
Definition: TGL5D.h:99
Double_t V1ToUnitCube(Double_t v1) const
V1 to unit cube.
Definition: TGL5D.cxx:244
const Double_t * fV5
Definition: TGL5D.h:80
Rgl::Range_t fV5MinMax
Definition: TGL5D.h:91
Long64_t fNP
Definition: TGL5D.h:75
std::unique_ptr< TGLHistPainter > fPainter
Definition: TGL5D.h:101
@ kDefaultNB
Definition: TGL5D.h:32
const Rgl::Range_t & GetXRange() const
V1 range (X).
Definition: TGL5D.cxx:212
const Rgl::Range_t & GetV4Range() const
V4 range.
Definition: TGL5D.cxx:236
TAxis fXAxis
Definition: TGL5D.h:95
Double_t fV2Range
Definition: TGL5D.h:87
TAxis fZAxis
Definition: TGL5D.h:97
UInt_t SelectedSize() const
Size of selected sub-range.
Definition: TGL5D.cxx:156
Rgl::Range_t fV3MinMax
Definition: TGL5D.h:88
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
Action.
Definition: TGL5D.cxx:110
Double_t V1(UInt_t ind) const
V1 from sub-range, converted to unit cube.
Definition: TGL5D.cxx:164
Double_t V2(UInt_t ind) const
V2 from sub-range, converted to unit cube.
Definition: TGL5D.cxx:172
Double_t V3(UInt_t ind) const
V3 from sub-range, converted to unit cube.
Definition: TGL5D.cxx:180
void Paint(Option_t *option)
Paint.
Definition: TGL5D.cxx:127
const Double_t * fV3
Definition: TGL5D.h:78
TGL5DPainter implements "gl5d" option for TTree::Draw.
Definition: TGL5DPainter.h:32
The histogram painter class using OpenGL.
TAxis * GetZaxis()
Definition: TH1.h:318
TAxis * GetXaxis()
Get the behaviour adopted by the object about the statoverflows. See EStatOverflows for more informat...
Definition: TH1.h:316
TAxis * GetYaxis()
Definition: TH1.h:317
3-D histogram with a float per channel (see TH1 documentation)}
Definition: TH3.h:267
The TNamed class is the base class for all named ROOT classes.
Definition: TNamed.h:29
void SetBit(UInt_t f, Bool_t set)
Set or unset the user status bits as specified in f.
Definition: TObject.cxx:694
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
Definition: TObject.cxx:880
@ kCanDelete
if object in a list can be deleted
Definition: TObject.h:58
virtual void Info(const char *method, const char *msgfmt,...) const
Issue info message.
Definition: TObject.cxx:854
A TTree object has a header with a name and a title.
Definition: TTree.h:71
std::pair< Double_t, Double_t > Range_t
Definition: TGLUtil.h:1193
Short_t Max(Short_t a, Short_t b)
Definition: TMathBase.h:212
Short_t Min(Short_t a, Short_t b)
Definition: TMathBase.h:180
Short_t Abs(Short_t d)
Definition: TMathBase.h:120
Definition: tree.py:1