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Reference Guide
TEveTrackProjectedGL.h
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1// @(#)root/eve:$Id$
2// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#ifndef ROOT_TEveTrackProjectedGL
13#define ROOT_TEveTrackProjectedGL
14
15#include "TEveTrackGL.h"
16
17class TGLViewer;
18class TGLScene;
19
21
23{
24private:
25 TEveTrackProjectedGL(const TEveTrackProjectedGL&); // Not implemented
27
28protected:
29 TEveTrackProjected* fM; // Model object.
30
31public:
34
35 virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
36 virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
37
38 ClassDef(TEveTrackProjectedGL, 0); // GL-renderer for TEveTrackProjected class.
39};
40
41#endif
bool Bool_t
Definition: RtypesCore.h:59
const char Option_t
Definition: RtypesCore.h:62
#define ClassDef(name, id)
Definition: Rtypes.h:324
GL-renderer for TEveTrack class.
Definition: TEveTrackGL.h:23
GL-renderer for TEveTrackProjected class.
TEveTrackProjectedGL()
Constructor.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Draw track with GL.
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
TEveTrackProjected * fM
TEveTrackProjectedGL(const TEveTrackProjectedGL &)
TEveTrackProjectedGL & operator=(const TEveTrackProjectedGL &)
Projected copy of a TEveTrack.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Definition: TGLRnrCtx.h:41
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Definition: TGLScene.h:29
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Definition: TGLViewer.h:57
Mother of all ROOT objects.
Definition: TObject.h:37