85 for (
Int_t i=0; i<8; ++i)
174 for (
Int_t i = 0; i < 8; ++i)
181 for (
vVector2_i j = ppv.begin(); j != ppv.end(); ++j)
201 if ( ! pp[0].empty())
205 if ( ! pp[1].empty())
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxInit(Float_t infinity=1e6)
Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
The ROOT global object gROOT contains a list of all defined classes.
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
This is virtual method from base-class TEveProjected.
static Bool_t GetDebugCornerPoints()
Get state of fgDebugCornerPoints static.
static void SetDebugCornerPoints(Bool_t d)
Set state of fgDebugCornerPoints static.
virtual void ComputeBBox()
Compute bounding-box, virtual from TAttBBox.
static Bool_t fgDebugCornerPoints
TEveBoxProjected(const TEveBoxProjected &)
virtual void SetDepthLocal(Float_t d)
This is virtual method from base-class TEveProjected.
virtual ~TEveBoxProjected()
Destructor.
virtual void UpdateProjection()
Re-project the box.
3D box with arbitrary vertices (cuboid).
void SetVertices(const Float_t *vs)
Set vertices.
virtual ~TEveBox()
Destructor.
void SetVertex(Int_t i, Float_t x, Float_t y, Float_t z)
Set vertex 'i'.
virtual TClass * ProjectedClass(const TEveProjection *p) const
Virtual from TEveProjectable, return TEveBoxProjected class.
virtual void ComputeBBox()
Compute bounding-box of the data.
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
Abstract base-class for non-linear projectable objects.
TEveProjectable * fProjectable
TEveProjectionManager * fManager
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
Sets projection manager and reference in the projectable object.
void SetDepthCommon(Float_t d, TEveElement *el, Float_t *bbox)
Utility function to update the z-values of the bounding-box.
Manager class for steering of projections and managing projected objects.
TEveProjection * GetProjection()
Base-class for non-linear projections.
virtual Int_t SubSpaceId(const TEveVector &) const
void ProjectPointfv(Float_t *v, Float_t d)
Project float array.
Abstract base-class for 2D/3D shapes.
static Int_t FindConvexHull(const vVector2_t &pin, vVector2_t &pout, TEveElement *caller=0)
Determines the convex-hull of points in pin.
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
std::vector< TEveVector2 >::iterator vVector2_i
static void CheckAndFixBoxOrientationFv(Float_t box[8][3])
Make sure box orientation is consistent with standard arrangement.
std::vector< TEveVector2 > vVector2_t
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
Minimal, templated two-vector.
TT SquareDistance(const TEveVector2T &v) const
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)