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Reference Guide
TEveTrackProjectedGL.h
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1 // @(#)root/eve:$Id$
2 // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #ifndef ROOT_TEveTrackProjectedGL
13 #define ROOT_TEveTrackProjectedGL
14 
15 #include "TEveTrackGL.h"
16 
17 class TGLViewer;
18 class TGLScene;
19 
20 class TEveTrackProjected;
21 
23 {
24 private:
25  TEveTrackProjectedGL(const TEveTrackProjectedGL&); // Not implemented
26  TEveTrackProjectedGL& operator=(const TEveTrackProjectedGL&); // Not implemented
27 
28 protected:
29  TEveTrackProjected* fM; // Model object.
30 
31 public:
33  virtual ~TEveTrackProjectedGL() {}
34 
35  virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
36  virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
37 
38  ClassDef(TEveTrackProjectedGL, 0); // GL-renderer for TEveTrackProjected class.
39 };
40 
41 #endif
TEveTrackProjectedGL & operator=(const TEveTrackProjectedGL &)
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Definition: TGLRnrCtx.h:40
const char Option_t
Definition: RtypesCore.h:62
bool Bool_t
Definition: RtypesCore.h:59
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
#define ClassDef(name, id)
Definition: Rtypes.h:320
Projected copy of a TEveTrack.
TEveTrackProjectedGL()
Constructor.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Draw track with GL.
GL-renderer for TEveTrackProjected class.
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Definition: TGLViewer.h:53
GL-renderer for TEveTrack class.
Definition: TEveTrackGL.h:22
Mother of all ROOT objects.
Definition: TObject.h:37
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Definition: TGLScene.h:30
TEveTrackProjected * fM