12 #ifndef ROOT_TEveArrowGL 13 #define ROOT_TEveArrowGL virtual void SetBBox()
Set bounding box.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Class used for display of a thick arrow.
#define ClassDef(name, id)
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
Base-class for direct OpenGL renderers.
TEveArrowGL & operator=(const TEveArrowGL &)
Base GL viewer object - used by both standalone and embedded (in pad) GL.
TEveArrowGL()
Constructor.
Mother of all ROOT objects.
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
OpenGL renderer class for TEveArrow.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Render with OpenGL.