12 #ifndef ROOT_TAttBBox2D 13 #define ROOT_TAttBBox2D virtual void SetBBoxCenter(const TPoint &p)=0
virtual void SetBBoxY2(const Int_t y)=0
#define ClassDef(name, id)
virtual Rectangle_t GetBBox()=0
virtual void SetBBoxX1(const Int_t x)=0
virtual void SetBBoxY1(const Int_t y)=0
virtual TPoint GetBBoxCenter()=0
Abstract base class for elements drawn in the editor.
virtual void SetBBoxX2(const Int_t x)=0
virtual void SetBBoxCenterX(const Int_t x)=0
virtual void SetBBoxCenterY(const Int_t y)=0