3 component (x/y/z) vertex class.
This is part of collection of simple utility classes for GL only in TGLUtil.h/cxx. These provide const and non-const accessors Arr() & CArr() to a GL compatible internal field - so can be used directly with OpenGL C API calls - which TVector3 etc cannot (easily). They are not intended to be fully featured just provide minimum required.
Definition at line 82 of file TGLUtil.h.
|
| TGLVertex3 () |
| Construct a default (0.0, 0.0, 0.0) vertex. More...
|
|
| TGLVertex3 (Double_t x, Double_t y, Double_t z) |
| Construct a vertex with components (x,y,z) More...
|
|
| TGLVertex3 (Double_t *v) |
| Construct a vertex with components (v[0], v[1], v[2]) More...
|
|
| TGLVertex3 (const TGLVertex3 &other) |
| Construct a vertex from 'other'. More...
|
|
| ~TGLVertex3 () |
| Destroy vertex object. More...
|
|
Double_t * | Arr () |
|
const Double_t * | CArr () const |
|
| ClassDefNV (TGLVertex3, 1) |
|
void | Dump () const |
| Output vertex component values to std::cout. More...
|
|
void | Fill (Double_t val) |
|
void | Maximum (const TGLVertex3 &other) |
|
void | Minimum (const TGLVertex3 &other) |
|
void | Negate () |
|
TGLVertex3 & | operator*= (Double_t f) |
|
const TGLVertex3 & | operator+= (const TGLVector3 &val) |
|
TGLVertex3 | operator- () const |
|
const TGLVertex3 & | operator-= (const TGLVector3 &val) |
|
TGLVertex3 & | operator= (const TGLVertex3 &rhs) |
|
Bool_t | operator== (const TGLVertex3 &rhs) const |
|
Double_t & | operator[] (Int_t index) |
|
const Double_t & | operator[] (Int_t index) const |
|
void | Set (Double_t x, Double_t y, Double_t z) |
|
void | Set (const Double_t *xyz) |
|
void | Set (const TGLVertex3 &other) |
|
void | Shift (TGLVector3 &shift) |
| Offset a vertex by vector 'shift'. More...
|
|
void | Shift (Double_t xDelta, Double_t yDelta, Double_t zDelta) |
| Offset a vertex by components (xDelta, yDelta, zDelta) More...
|
|
Double_t | X () const |
|
Double_t & | X () |
|
Double_t | Y () const |
|
Double_t & | Y () |
|
Double_t | Z () const |
|
Double_t & | Z () |
|