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Reference Guide
alignment.C
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2 {
3  TCanvas *Tlva = new TCanvas("Tlva","Tlva",500,500);
4  Tlva->SetGrid();
5  Tlva->DrawFrame(0,0,1,1);
6  const char *longstring = "K_{S}... K^{*0}... #frac{2s}{#pi#alpha^{2}} #frac{d#sigma}{dcos#theta} (e^{+}e^{-} #rightarrow f#bar{f} ) = #left| #frac{1}{1 - #Delta#alpha} #right|^{2} (1+cos^{2}#theta)";
7 
8  TLatex *latex = new TLatex();
9  latex->SetTextSize(0.025);
10  latex->SetTextAlign(13); //align at top
11  latex->DrawLatex(.2,.9,"K_{S}");
12  latex->DrawLatex(.3,.9,"K^{*0}");
13  latex->DrawLatex(.2,.8,longstring);
14 
15  latex->SetTextAlign(12); //centered
16  latex->DrawLatex(.2,.6,"K_{S}");
17  latex->DrawLatex(.3,.6,"K^{*0}");
18  latex->DrawLatex(.2,.5,longstring);
19 
20  latex->SetTextAlign(11); //default bottom alignment
21  latex->DrawLatex(.2,.4,"K_{S}");
22  latex->DrawLatex(.3,.4,"K^{*0}");
23  latex->DrawLatex(.2,.3,longstring);
24 
25  latex->SetTextAlign(10); //special bottom alignment
26  latex->DrawLatex(.2,.2,"K_{S}");
27  latex->DrawLatex(.3,.2,"K^{*0}");
28  latex->DrawLatex(.2,.1,longstring);
29 
30  latex->SetTextAlign(12);
31  latex->SetTextFont(72);
32  latex->DrawLatex(.1,.80,"13");
33  latex->DrawLatex(.1,.55,"12");
34  latex->DrawLatex(.1,.35,"11");
35  latex->DrawLatex(.1,.18,"10");
36  return Tlva;
37 }
TH1F * DrawFrame(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax, const char *title="")
Draw an empty pad frame with X and Y axis.
Definition: TPad.cxx:1555
virtual void SetTextFont(Font_t tfont=62)
Set the text font.
Definition: TAttText.h:45
virtual void SetGrid(Int_t valuex=1, Int_t valuey=1)
Definition: TPad.h:327
To draw Mathematical Formula.
Definition: TLatex.h:18
TLatex * DrawLatex(Double_t x, Double_t y, const char *text)
Make a copy of this object with the new parameters And copy object attributes.
Definition: TLatex.cxx:1918
virtual void SetTextAlign(Short_t align=11)
Set the text alignment.
Definition: TAttText.h:41
The Canvas class.
Definition: TCanvas.h:31
TCanvas * alignment()
Definition: alignment.C:1
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
Definition: TAttText.h:46