12 #ifndef ROOT_TVirtualPadPainter 13 #define ROOT_TVirtualPadPainter virtual void SetOpacity(Int_t percent)=0
virtual void DrawPolyLineNDC(Int_t n, const Double_t *u, const Double_t *v)=0
virtual void SetTextSizePixels(Int_t npixels)=0
virtual Float_t GetTextMagnitude() const =0
static TVirtualPadPainter * PadPainter(Option_t *opt="")
Create a pad painter of specified type.
virtual Int_t CreateDrawable(UInt_t w, UInt_t h)=0
virtual void InitPainter()
Empty definition.
virtual void SetLineWidth(Width_t lwidth)=0
virtual void DrawBox(Double_t x1, Double_t y1, Double_t x2, Double_t y2, EBoxMode mode)=0
virtual Style_t GetFillStyle() const =0
virtual void SaveImage(TVirtualPad *pad, const char *fileName, Int_t type) const =0
virtual Bool_t IsTransparent() const =0
virtual void DrawTextNDC(Double_t u, Double_t v, const char *text, ETextMode mode)=0
static const double x2[5]
#define ClassDef(name, id)
virtual void DrawLineNDC(Double_t u1, Double_t v1, Double_t u2, Double_t v2)=0
virtual Float_t GetTextSize() const =0
virtual Width_t GetLineWidth() const =0
virtual void DrawText(Double_t x, Double_t y, const char *text, ETextMode mode)=0
virtual void SetLineStyle(Style_t lstyle)=0
virtual void SetTextFont(Font_t tfont=62)=0
virtual void SetFillColor(Color_t fcolor)=0
TVirtualPad is an abstract base class for the Pad and Canvas classes.
virtual void DestroyDrawable(Int_t device)=0
virtual Short_t GetTextAlign() const =0
virtual void DrawPolyLine(Int_t n, const Double_t *x, const Double_t *y)=0
virtual void DrawLine(Double_t x1, Double_t y1, Double_t x2, Double_t y2)=0
virtual ~TVirtualPadPainter()
Virtual dtor.
virtual Font_t GetTextFont() const =0
virtual void SetLineColor(Color_t lcolor)=0
virtual void SelectDrawable(Int_t device)=0
virtual Color_t GetTextColor() const =0
virtual Color_t GetFillColor() const =0
virtual void DrawFillArea(Int_t n, const Double_t *x, const Double_t *y)=0
virtual void SetTextAlign(Short_t align=11)=0
static const double x1[5]
virtual void SetTextColor(Color_t tcolor=1)=0
virtual void SetTextSize(Float_t tsize=1)=0
virtual Style_t GetLineStyle() const =0
virtual void DrawPolyMarker(Int_t n, const Double_t *x, const Double_t *y)=0
virtual void LockPainter()
Empty definition.
virtual void InvalidateCS()
Empty definition.
virtual void DrawPixels(const unsigned char *pixelData, UInt_t width, UInt_t height, Int_t dstX, Int_t dstY, Bool_t enableAlphaBlending)=0
virtual Float_t GetTextAngle() const =0
virtual void ClearDrawable()=0
virtual void SetFillStyle(Style_t fstyle)=0
virtual void SetTextAngle(Float_t tangle=0)=0
virtual void CopyDrawable(Int_t device, Int_t px, Int_t py)=0
virtual Color_t GetLineColor() const =0
To make it possible to use GL for 2D graphic in a TPad/TCanvas.