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Reference Guide
TTRAP.h
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1 // @(#)root/g3d:$Id$
2 // Author: Nenad Buncic 19/09/95
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #ifndef ROOT_TTRAP
13 #define ROOT_TTRAP
14 
15 
16 ////////////////////////////////////////////////////////////////////////////
17 // //
18 // TTRAP //
19 // //
20 // TRAP is a general trapezoid, i.e. one for which the faces perpendicular//
21 // to z are trapezia and their centres are not the same x, y. It has 11 //
22 // parameters: the half length in z, the polar angles from the centre of //
23 // the face at low z to that at high z, H1 the half length in y at low z, //
24 // LB1 the half length in x at low z and y low edge, LB2 the half length //
25 // in x at low z and y high edge, TH1 the angle w.r.t. the y axis from the//
26 // centre of low y edge to the centre of the high y edge, and H2, LB2, //
27 // LH2, TH2, the corresponding quantities at high z. //
28 // //
29 ////////////////////////////////////////////////////////////////////////////
30 
31 #include "TBRIK.h"
32 
33 class TTRAP : public TBRIK {
34 protected:
35  Float_t fH1; // half length in y at low z
36  Float_t fBl1; // half length in x at low z and y low edge
37  Float_t fTl1; // half length in x at low z and y high edge
38  Float_t fAlpha1; // angle w.r.t. the y axis
39  Float_t fH2; // half length in y at high z
40  Float_t fBl2; // half length in x at high z and y low edge
41  Float_t fTl2; // half length in x at high z and y high edge
42  Float_t fAlpha2; // angle w.r.t. the y axis
43 
44  virtual void SetPoints(Double_t *points) const;
45 
46 public:
47  TTRAP();
48  TTRAP(const char *name, const char *title, const char *material, Float_t dz, Float_t theta, Float_t phi, Float_t h1,
49  Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2, Float_t bl2, Float_t tl2,
50  Float_t alpha2);
51  virtual ~TTRAP();
52 
53  virtual Float_t GetH1() const {return fH1;}
54  virtual Float_t GetBl1() const {return fBl1;}
55  virtual Float_t GetTl1() const {return fTl1;}
56  virtual Float_t GetAlpha1() const {return fAlpha1;}
57  virtual Float_t GetH2() const {return fH2;}
58  virtual Float_t GetBl2() const {return fBl2;}
59  virtual Float_t GetTl2() const {return fTl2;}
60  virtual Float_t GetAlpha2() const {return fAlpha2;}
61 
62  ClassDef(TTRAP,1) //TRAP shape
63 };
64 
65 #endif
Float_t fTl2
Definition: TTRAP.h:41
virtual Float_t GetH2() const
Definition: TTRAP.h:57
Float_t fAlpha1
Definition: TTRAP.h:38
float Float_t
Definition: RtypesCore.h:53
Float_t fBl2
Definition: TTRAP.h:40
virtual ~TTRAP()
TRAP shape default destructor.
Definition: TTRAP.cxx:89
Float_t fH2
Definition: TTRAP.h:39
#define ClassDef(name, id)
Definition: Rtypes.h:320
Float_t fBl1
Definition: TTRAP.h:36
virtual Float_t GetAlpha1() const
Definition: TTRAP.h:56
virtual Float_t GetBl1() const
Definition: TTRAP.h:54
TH1F * h1
Definition: legend1.C:5
Float_t fH1
Definition: TTRAP.h:35
point * points
Definition: X3DBuffer.c:20
A general trapezoid.
Definition: TTRAP.h:33
A box with faces perpendicular to the axes.
Definition: TBRIK.h:26
TTRAP()
TRAP shape default constructor.
Definition: TTRAP.cxx:57
virtual Float_t GetH1() const
Definition: TTRAP.h:53
double Double_t
Definition: RtypesCore.h:55
virtual Float_t GetBl2() const
Definition: TTRAP.h:58
virtual Float_t GetAlpha2() const
Definition: TTRAP.h:60
Float_t fTl1
Definition: TTRAP.h:37
virtual Float_t GetTl1() const
Definition: TTRAP.h:55
virtual Float_t GetTl2() const
Definition: TTRAP.h:59
char name[80]
Definition: TGX11.cxx:109
virtual void SetPoints(Double_t *points) const
Create TRAP points.
Definition: TTRAP.cxx:96
Float_t fAlpha2
Definition: TTRAP.h:42