59 out <<
" TGHorizontal3DLine *";
65 out <<
");" << std::endl;
72 if (option && strstr(option,
"keep_names"))
73 out <<
" " <<
GetName() <<
"->SetName(\"" <<
GetName() <<
"\");" << std::endl;
83 out <<
" TGVertical3DLine *";
89 out <<
");" << std::endl;
96 if (option && strstr(option,
"keep_names"))
97 out <<
" " <<
GetName() <<
"->SetName(\"" <<
GetName() <<
"\");" << std::endl;
virtual UInt_t GetOptions() const
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save an vertical 3D line as a C++ statement(s) on output stream out.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save an vertical 3D line as a C++ statement(s) on output stream out.
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
virtual const char * GetName() const
Return unique name, used in SavePrimitive methods.
TGVertical3DLine(const TGWindow *p=0, UInt_t w=2, UInt_t h=4, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
constructor
void SaveUserColor(std::ostream &out, Option_t *)
Save a user color in a C++ macro file - used in SavePrimitive().
TString GetOptionString() const
Returns a frame option string - used in SavePrimitive().
TGHorizontal3DLine(const TGWindow *p=0, UInt_t w=4, UInt_t h=2, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
constructor
virtual void SetWindowName(const char *name=0)
Set window name.