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Reference Guide
TEveViewerListEditor.h
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1 // @(#)root/eve:$Id$
2 // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
3 
4 /*************************************************************************
5  * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6  * All rights reserved. *
7  * *
8  * For the licensing terms see $ROOTSYS/LICENSE. *
9  * For the list of contributors see $ROOTSYS/README/CREDITS. *
10  *************************************************************************/
11 
12 #ifndef ROOT_TEveViewerListEditor
13 #define ROOT_TEveViewerListEditor
14 
15 #include "TGedFrame.h"
16 
17 class TEveGValuator;
18 class TEveViewerList;
19 
21 {
22 private:
23  TEveViewerListEditor(const TEveViewerListEditor&); // Not implemented
24  TEveViewerListEditor& operator=(const TEveViewerListEditor&); // Not implemented
25 
26 protected:
27  TEveViewerList *fM; // Model object.
28 
31 
32 public:
33  TEveViewerListEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30,
35  virtual ~TEveViewerListEditor() {}
36 
37  virtual void SetModel(TObject* obj);
38 
39  // Declare callback/slot methods
40  void DoBrightness();
41  void SwitchColorSet();
42 
43  ClassDef(TEveViewerListEditor, 0); // GUI editor for TEveViewerList.
44 };
45 
46 #endif
List of Viewers providing common operations on TEveViewer collections.
Definition: TEveViewer.h:79
TEveGValuator * fBrightness
int Int_t
Definition: RtypesCore.h:41
void DoBrightness()
Slot for brightness.
Composite GUI element for single value selection (supports label, number-entry and slider)...
#define ClassDef(name, id)
Definition: Rtypes.h:320
ULong_t Pixel_t
Definition: GuiTypes.h:39
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
Definition: TGFrame.cxx:665
GUI editor for TEveViewerList.
TEveViewerListEditor & operator=(const TEveViewerListEditor &)
unsigned int UInt_t
Definition: RtypesCore.h:42
void SwitchColorSet()
Slot for color set.
Mother of all ROOT objects.
Definition: TObject.h:37
TEveViewerListEditor(const TEveViewerListEditor &)
virtual void SetModel(TObject *obj)
Set model object.