12 #ifndef ROOT_TGraphTime 13 #define ROOT_TGraphTime TGraphTime is used to draw a set of objects evolving with nsteps in time between tmin and tmax...
TObjArray * GetSteps() const
virtual void SaveAnimatedGif(const char *filename="") const
Save this object to filename as an animated gif file if filename is specified it must be of the form ...
#define ClassDef(name, id)
virtual void Paint(Option_t *chopt="")
Paint all objects added to each time step.
The TNamed class is the base class for all named ROOT classes.
virtual void Draw(Option_t *chopt="")
Draw this TGraphTime.
virtual void SetSleepTime(Int_t stime=0)
Mother of all ROOT objects.
virtual ~TGraphTime()
GraphTime default destructor.
TGraphTime()
default constructor.
virtual Int_t Add(const TObject *obj, Int_t slot, Option_t *option="")
Add one object to a time slot.