12 #ifndef ROOT_TGLTransManip 13 #define ROOT_TGLTransManip Abstract base class for viewer manipulators, which allow direct in viewer manipulation of a (TGlPhysi...
Abstract base camera class - concrete classes for orthographic and perspective cameras derive from it...
TGLTransManip()
Construct translation manipulator not bound to any physical shape.
virtual Bool_t HandleMotion(const Event_t &event, const TGLCamera &camera)
Handle mouse motion over manipulator - if active (selected widget) translate physical along selected ...
virtual ~TGLTransManip()
Destroy the translation manipulator.
Concrete physical shape - a GL drawable.
#define ClassDef(name, id)
virtual void Draw(const TGLCamera &camera) const
Draw translation manipulator - tubes with arrow heads, in local axes of attached shape, in red(X), green(Y) and blue(Z), with white center sphere.
Translation manipulator - attaches to physical shape and draws local axes widgets with arrow heads...