TEveWindowEditor(const TEveWindowEditor &)
virtual void SetModel(TObject *obj)
Set model object.
Abstract base-class for representing eve-windows.
TGCheckButton * fShowTitleBar
GUI editor for TEveWindow.
virtual void Update()
Update the current pad when an attribute is changed via GUI.
Bool_t GetShowTitleBar() const
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot...
void DoShowTitleBar()
Slot for ShowTitleBar.
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints.
Mother of all ROOT objects.
void SetShowTitleBar(Bool_t x)
Set display state of the title-bar.
virtual void MakeTitle(const char *title)
Create attribute frame title.