12 #ifndef ROOT_TEveTriangleSetEditor 13 #define ROOT_TEveTriangleSetEditor Editor for TEveTriangleSet class.
virtual ~TEveTriangleSetEditor()
#define ClassDef(name, id)
virtual void SetModel(TObject *obj)
Set model object.
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
TEveTriangleSetEditor & operator=(const TEveTriangleSetEditor &)
Made from a list of vertices and a list of triangles (triplets of vertex indices).
Mother of all ROOT objects.
TEveTriangleSetEditor(const TEveTriangleSetEditor &)