virtual ~TBRIK()
BRIK shape default destructor.
#define ClassDef(name, id)
virtual const TBuffer3D & GetBuffer3D(Int_t reqSections) const
Get buffer 3D.
virtual void SetPoints(Double_t *points) const
Create BRIK points.
This is the base class for all geometry shapes.
Generic 3D primitive description class.
A box with faces perpendicular to the axes.
virtual void Sizeof3D() const
Return total X3D needed by TNode::ls (when called with option "x")
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
Compute distance from point px,py to a BRIK.
TBRIK()
BRIK shape default constructor.