12 #ifndef ROOT_TGraphEditor 13 #define ROOT_TGraphEditor 23 #ifndef ROOT_TGedFrame
virtual void DoGraphLineWidth()
TGLineWidthComboBox * fWidthCombo
TGLayoutHints * fShape1lh
TGCheckButton * fMarkerOnOff
#define ClassDef(name, id)
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
virtual void ConnectSignals2Slots()
TGraphEditor(const TGWindow *p=0, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
virtual void DoMarkerOnOff(Bool_t on)
virtual void SetModel(TObject *obj)
Mother of all ROOT objects.
virtual void DoTitle(const char *text)
A Graph is a graphics object made of two arrays X and Y with npoints each.