12 #ifndef ROOT_TEveVector 13 #define ROOT_TEveVector 24 template <
typename TT>
31 template <
typename OO>
39 operator const TT*()
const {
return &
fX; }
40 operator TT*() {
return &
fX; }
45 const TT*
Arr()
const {
return &
fX; }
52 void Set(
const Float_t*
v) { fX = v[0]; fY = v[1]; fZ = v[2]; }
54 void Set(TT
x, TT
y, TT
z) { fX =
x; fY =
y; fZ =
z; }
57 template <
typename OO>
68 TT
Mag2()
const {
return fX*fX + fY*fY + fZ*
fZ; }
71 TT
Perp2()
const {
return fX*fX + fY*
fY; }
105 template<
typename TT>
112 template<
typename TT>
119 template<
typename TT>
128 template<
typename TT>
137 template<
typename TT>
144 template<
typename TT>
155 template<
typename TT>
165 template<
typename TT>
175 template<
typename TT>
183 template<
typename TT>
191 template<
typename TT>
199 template<
typename TT>
211 template <
typename TT>
220 template <
typename OO>
222 template <
typename OO>
224 template <
typename OO>
236 using TP::operator+=;
237 using TP::operator-=;
247 template<
typename TT>
254 template<
typename TT>
261 template<
typename TT>
268 template<
typename TT>
279 template <
typename TT>
286 template <
typename OO>
294 operator const TT*()
const {
return &
fX; }
295 operator TT*() {
return &
fX; }
304 const TT*
Arr()
const {
return &
fX; }
311 template <
typename OO>
340 template<
typename TT>
347 template<
typename TT>
355 template<
typename TT>
363 template<
typename TT>
370 template<
typename TT>
377 template<
typename TT>
386 template<
typename TT>
395 template<
typename TT>
403 template<
typename TT>
411 template<
typename TT>
419 template<
typename TT>
TT Cross(const TEveVector2T &a) const
void Set(const TEveVector2T< OO > &v)
TEveVectorT & operator*=(TT s)
TEveVector4T< Float_t > TEveVector4
TEveVectorT & operator-=(const TEveVectorT &v)
void Set(const Float_t *v)
TT operator[](Int_t idx) const
TT SquareDistance(const TEveVectorT &v) const
TEveVector4T< Double_t > TEveVector4D
TT Dot(const TEveVectorT &a) const
TEveVectorT(TT x, TT y, TT z)
void Dump() const
Dump to stdout as "(x, y, z)\n".
TT & operator[](Int_t idx)
TEveVector4T(TT x, TT y, TT z, TT t=0)
TEveVectorT Cross(const TEveVectorT &a) const
void Set(const Double_t *v)
TEveVector2T< Float_t > TEveVector2
TEveVector4T & operator+=(const TEveVector4T &v)
void Set(const Double_t *v)
void Set(const TEveVectorT< OO > &v)
TEveVector4T(const Double_t *v)
Minimal, templated four-vector.
Minimal, templated three-vector.
ClassDefNV(TEveVectorT, 2)
TEveVectorT< Double_t > TEveVectorD
void Set(TT x, TT y, TT z)
TT Dot(const TEveVector2T &a) const
Double_t ATan2(Double_t, Double_t)
TT Distance(const TEveVector2T &v) const
TEveVector2T & operator*=(TT s)
TEveVector4T(const TEveVectorT< OO > &v, Float_t t)
TVector3 is a general three vector class, which can be used for the description of different vectors ...
TEveVectorT< TT > operator*(const TEveVectorT< TT > &a, TT b)
TEveVector4T & operator*=(TT s)
TEveVectorT< TT > operator-(const TEveVectorT< TT > &a, const TEveVectorT< TT > &b)
TEveVectorT(const Double_t *v)
TEveVector2T & Mult(const TEveVector2T &a, TT af)
TT SquareDistance(const TEveVector2T &v) const
void OrthoNormBase(TEveVectorT &a, TEveVectorT &b) const
Set vectors a and b to be normal to this and among themselves, both of length 1.
TEveVector4T(const Float_t *v)
Minimal, templated two-vector.
TEveVectorT & Mult(const TEveVectorT &a, TT af)
TEveVector2T(const TEveVector2T< OO > &v)
TEveVector2T< Double_t > TEveVector2D
TEveVector2T(const Double_t *v)
void Set(const Float_t *v)
TEveVector2T(const Float_t *v)
TEveVectorT< TT > operator+(const TEveVectorT< TT > &a, const TEveVectorT< TT > &b)
TT Distance(const TEveVectorT &v) const
TEveVectorT(const Float_t *v)
TEveVectorT & operator+=(const TEveVectorT &v)
TEveVector4T(const TEveVector4T< OO > &v)
TEveVectorT< Float_t > TEveVector
you should not use this method at all Int_t Int_t z
TEveVector4T & operator-=(const TEveVector4T &v)
TT Eta() const
Calculate eta of the point, pretending it's a momentum vector.
TEveVectorT(const TEveVectorT< OO > &v)
TEveVectorT< Float_t > TEveVectorF
TEveVector2T & Sub(const TEveVector2T &p, const TEveVector2T &q)
TEveVector4T< Float_t > TEveVector4F
TT Normalize(TT length=1)
Normalize the vector to length if current length is non-zero.
TEveVector2T & operator+=(const TEveVector2T &v)
you should not use this method at all Int_t Int_t Double_t Double_t Double_t Int_t Double_t Double_t Double_t Double_t b
TEveVector2T & operator-=(const TEveVector2T &v)
TEveVectorT & Sub(const TEveVectorT &a, const TEveVectorT &b)
TEveVector2T< Float_t > TEveVector2F
TEveVectorT Orthogonal() const
Returns an orthogonal vector (not normalized).
TEveVector4T(const TEveVectorT< OO > &v)
Double_t Sqrt(Double_t x)
TT operator[](Int_t idx) const