20 auto c1 =
new TCanvas(
"mathsymb",
"Mathematical Symbols", 600, 600);
27 float y, step,
x1,
x2;
32 l.DrawLatex(
x1,
y,
"#club");
33 l.DrawText(
x2,
y,
"#club");
35 l.DrawLatex(
x1,
y,
"#voidn");
36 l.DrawText(
x2,
y,
"#voidn");
38 l.DrawLatex(
x1,
y,
"#leq");
39 l.DrawText(
x2,
y,
"#leq");
41 l.DrawLatex(
x1,
y,
"#approx");
42 l.DrawText(
x2,
y,
"#approx");
44 l.DrawLatex(
x1,
y,
"#in");
45 l.DrawText(
x2,
y,
"#in");
47 l.DrawLatex(
x1,
y,
"#supset");
48 l.DrawText(
x2,
y,
"#supset");
50 l.DrawLatex(
x1,
y,
"#cap");
51 l.DrawText(
x2,
y,
"#cap");
53 l.DrawLatex(
x1,
y,
"#ocopyright");
54 l.DrawText(
x2,
y,
"#ocopyright");
56 l.DrawLatex(
x1,
y,
"#trademark");
57 l.DrawText(
x2,
y,
"#trademark");
59 l.DrawLatex(
x1,
y,
"#times");
60 l.DrawText(
x2,
y,
"#times");
62 l.DrawLatex(
x1,
y,
"#bullet");
63 l.DrawText(
x2,
y,
"#bullet");
65 l.DrawLatex(
x1,
y,
"#voidb");
66 l.DrawText(
x2,
y,
"#voidb");
68 l.DrawLatex(
x1,
y,
"#doublequote");
69 l.DrawText(
x2,
y,
"#doublequote");
71 l.DrawLatex(
x1,
y,
"#lbar");
72 l.DrawText(
x2,
y,
"#lbar");
74 l.DrawLatex(
x1,
y,
"#arcbottom");
75 l.DrawText(
x2,
y,
"#arcbottom");
77 l.DrawLatex(
x1,
y,
"#downarrow");
78 l.DrawText(
x2,
y,
"#downarrow");
80 l.DrawLatex(
x1,
y,
"#leftrightarrow");
81 l.DrawText(
x2,
y,
"#leftrightarrow");
83 l.DrawLatex(
x1,
y,
"#Downarrow");
84 l.DrawText(
x2,
y,
"#Downarrow");
86 l.DrawLatex(
x1,
y,
"#Leftrightarrow");
87 l.DrawText(
x2,
y,
"#Leftrightarrow");
89 l.DrawLatex(
x1,
y,
"#void8");
90 l.DrawText(
x2,
y,
"#void8");
92 l.DrawLatex(
x1,
y,
"#hbar");
93 l.DrawText(
x2,
y,
"#hbar");
100 l.DrawLatex(
x1,
y,
"#diamond");
101 l.DrawText(
x2,
y,
"#diamond");
103 l.DrawLatex(
x1,
y,
"#aleph");
104 l.DrawText(
x2,
y,
"#aleph");
106 l.DrawLatex(
x1,
y,
"#geq");
107 l.DrawText(
x2,
y,
"#geq");
109 l.DrawLatex(
x1,
y,
"#neq");
110 l.DrawText(
x2,
y,
"#neq");
112 l.DrawLatex(
x1,
y,
"#notin");
113 l.DrawText(
x2,
y,
"#notin");
115 l.DrawLatex(
x1,
y,
"#subseteq");
116 l.DrawText(
x2,
y,
"#subseteq");
118 l.DrawLatex(
x1,
y,
"#cup");
119 l.DrawText(
x2,
y,
"#cup");
121 l.DrawLatex(
x1,
y,
"#copyright");
122 l.DrawText(
x2,
y,
"#copyright");
124 l.DrawLatex(
x1,
y,
"#void3");
125 l.DrawText(
x2,
y,
"#void3");
127 l.DrawLatex(
x1,
y,
"#divide");
128 l.DrawText(
x2,
y,
"#divide");
130 l.DrawLatex(
x1,
y,
"#circ");
131 l.DrawText(
x2,
y,
"#circ");
133 l.DrawLatex(
x1,
y,
"#infty");
134 l.DrawText(
x2,
y,
"#infty");
136 l.DrawLatex(
x1,
y,
"#angle");
137 l.DrawText(
x2,
y,
"#angle");
139 l.DrawLatex(
x1,
y,
"#cbar");
140 l.DrawText(
x2,
y,
"#cbar");
142 l.DrawLatex(
x1,
y,
"#arctop");
143 l.DrawText(
x2,
y,
"#arctop");
145 l.DrawLatex(
x1,
y,
"#leftarrow");
146 l.DrawText(
x2,
y,
"#leftarrow");
148 l.DrawLatex(
x1,
y,
"#otimes");
149 l.DrawText(
x2,
y,
"#otimes");
151 l.DrawLatex(
x1,
y,
"#Leftarrow");
152 l.DrawText(
x2,
y,
"#Leftarrow");
154 l.DrawLatex(
x1,
y,
"#prod");
155 l.DrawText(
x2,
y,
"#prod");
157 l.DrawLatex(
x1,
y,
"#Box");
158 l.DrawText(
x2,
y,
"#Box");
160 l.DrawLatex(
x1,
y,
"#parallel");
161 l.DrawText(
x2,
y,
"#parallel");
168 l.DrawLatex(
x1,
y,
"#heart");
169 l.DrawText(
x2,
y,
"#heart");
171 l.DrawLatex(
x1,
y,
"#Jgothic");
172 l.DrawText(
x2,
y,
"#Jgothic");
174 l.DrawLatex(
x1,
y,
"#LT");
175 l.DrawText(
x2,
y,
"#LT");
177 l.DrawLatex(
x1,
y,
"#equiv");
178 l.DrawText(
x2,
y,
"#equiv");
180 l.DrawLatex(
x1,
y,
"#subset");
181 l.DrawText(
x2,
y,
"#subset");
183 l.DrawLatex(
x1,
y,
"#supseteq");
184 l.DrawText(
x2,
y,
"#supseteq");
186 l.DrawLatex(
x1,
y,
"#wedge");
187 l.DrawText(
x2,
y,
"#wedge");
189 l.DrawLatex(
x1,
y,
"#oright");
190 l.DrawText(
x2,
y,
"#oright");
192 l.DrawLatex(
x1,
y,
"#AA");
193 l.DrawText(
x2,
y,
"#AA");
195 l.DrawLatex(
x1,
y,
"#pm");
196 l.DrawText(
x2,
y,
"#pm");
198 l.DrawLatex(
x1,
y,
"#3dots");
199 l.DrawText(
x2,
y,
"#3dots");
201 l.DrawLatex(
x1,
y,
"#nabla");
202 l.DrawText(
x2,
y,
"#nabla");
204 l.DrawLatex(
x1,
y,
"#downleftarrow");
205 l.DrawText(
x2,
y,
"#downleftarrow");
207 l.DrawLatex(
x1,
y,
"#topbar");
208 l.DrawText(
x2,
y,
"#topbar");
210 l.DrawLatex(
x1,
y,
"#arcbar");
211 l.DrawText(
x2,
y,
"#arcbar");
213 l.DrawLatex(
x1,
y,
"#uparrow");
214 l.DrawText(
x2,
y,
"#uparrow");
216 l.DrawLatex(
x1,
y,
"#oplus");
217 l.DrawText(
x2,
y,
"#oplus");
219 l.DrawLatex(
x1,
y,
"#Uparrow");
220 l.DrawText(
x2,
y,
"#Uparrow");
222 l.DrawLatex(
x1,
y - 0.01,
"#sum");
223 l.DrawText(
x2,
y,
"#sum");
225 l.DrawLatex(
x1,
y,
"#perp");
226 l.DrawText(
x2,
y,
"#perp");
233 l.DrawLatex(
x1,
y,
"#spade");
234 l.DrawText(
x2,
y,
"#spade");
236 l.DrawLatex(
x1,
y,
"#Rgothic");
237 l.DrawText(
x2,
y,
"#Rgothic");
239 l.DrawLatex(
x1,
y,
"#GT");
240 l.DrawText(
x2,
y,
"#GT");
242 l.DrawLatex(
x1,
y,
"#propto");
243 l.DrawText(
x2,
y,
"#propto");
245 l.DrawLatex(
x1,
y,
"#notsubset");
246 l.DrawText(
x2,
y,
"#notsubset");
248 l.DrawLatex(
x1,
y,
"#oslash");
249 l.DrawText(
x2,
y,
"#oslash");
251 l.DrawLatex(
x1,
y,
"#vee");
252 l.DrawText(
x2,
y,
"#vee");
254 l.DrawLatex(
x1,
y,
"#void1");
255 l.DrawText(
x2,
y,
"#void1");
257 l.DrawLatex(
x1,
y,
"#aa");
258 l.DrawText(
x2,
y,
"#aa");
260 l.DrawLatex(
x1,
y,
"#/");
261 l.DrawText(
x2,
y,
"#/");
263 l.DrawLatex(
x1,
y,
"#upoint");
264 l.DrawText(
x2,
y,
"#upoint");
266 l.DrawLatex(
x1,
y,
"#partial");
267 l.DrawText(
x2,
y,
"#partial");
269 l.DrawLatex(
x1,
y,
"#corner");
270 l.DrawText(
x2,
y,
"#corner");
272 l.DrawLatex(
x1,
y,
"#ltbar");
273 l.DrawText(
x2,
y,
"#ltbar");
275 l.DrawLatex(
x1,
y,
"#bottombar");
276 l.DrawText(
x2,
y,
"#bottombar");
278 l.DrawLatex(
x1,
y,
"#rightarrow");
279 l.DrawText(
x2,
y,
"#rightarrow");
281 l.DrawLatex(
x1,
y,
"#surd");
282 l.DrawText(
x2,
y,
"#surd");
284 l.DrawLatex(
x1,
y,
"#Rightarrow");
285 l.DrawText(
x2,
y,
"#Rightarrow");
287 l.DrawLatex(
x1,
y - 0.015,
"#int");
288 l.DrawText(
x2,
y,
"#int");
290 l.DrawLatex(
x1,
y,
"#odot");
291 l.DrawText(
x2,
y,
"#odot");
295 c1->Print(
"mathsymb.png");
296 c1->Print(
"mathsymb.pdf");
297 c1->Print(
"mathsymb.svg");
Option_t Option_t TPoint TPoint const char x2
Option_t Option_t TPoint TPoint const char x1
To draw Mathematical Formula.
void Print(Option_t *option="") const override
Dump this line with its attributes.