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| void | ROOT::Math::gv_detail::convert (AxisAngle const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (AxisAngle const &from, Quaternion &to) | 
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| void | ROOT::Math::gv_detail::convert (AxisAngle const &from, Rotation3D &to) | 
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| void | ROOT::Math::gv_detail::convert (AxisAngle const &from, RotationZYX &to) | 
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| void | ROOT::Math::gv_detail::convert (EulerAngles const &from, AxisAngle &to) | 
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| void | ROOT::Math::gv_detail::convert (EulerAngles const &from, Quaternion &to) | 
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| void | ROOT::Math::gv_detail::convert (EulerAngles const &from, Rotation3D &to) | 
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| void | ROOT::Math::gv_detail::convert (EulerAngles const &from, RotationZYX &to) | 
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| void | ROOT::Math::gv_detail::convert (Quaternion const &from, AxisAngle &to) | 
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| void | ROOT::Math::gv_detail::convert (Quaternion const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (Quaternion const &from, Rotation3D &to) | 
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| void | ROOT::Math::gv_detail::convert (Quaternion const &from, RotationZYX &to) | 
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| void | ROOT::Math::gv_detail::convert (Rotation3D const &from, AxisAngle &to) | 
|  | conversion functions from 3D rotation. 
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| void | ROOT::Math::gv_detail::convert (Rotation3D const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (Rotation3D const &from, Quaternion &to) | 
|  | conversion from Rotation3D to Quaternion 
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| void | ROOT::Math::gv_detail::convert (Rotation3D const &from, RotationZYX &to) | 
|  | conversion from Rotation3D to RotationZYX same Math used as for EulerAngles apart from some different meaning of angles and matrix elements. 
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| void | ROOT::Math::gv_detail::convert (RotationX const &from, AxisAngle &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationX const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationX const &from, Quaternion &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationX const &from, Rotation3D &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationX const &from, RotationZYX &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationY const &from, AxisAngle &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationY const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationY const &from, Quaternion &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationY const &from, Rotation3D &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationY const &from, RotationZYX &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZ const &from, AxisAngle &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZ const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZ const &from, Quaternion &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZ const &from, Rotation3D &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZ const &from, RotationZYX &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZYX const &from, AxisAngle &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZYX const &from, EulerAngles &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZYX const &from, Quaternion &to) | 
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| void | ROOT::Math::gv_detail::convert (RotationZYX const &from, Rotation3D &to) | 
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| static void | ROOT::Math::gv_detail::correctByPi (double &psi, double &phi) | 
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