#include "MathX/GenVectorX/AxisAngle.h"
#include <cmath>
#include <algorithm>
#include "MathX/GenVectorX/Cartesian3D.h"
#include "MathX/GenVectorX/DisplacementVector3D.h"
#include "MathX/GenVectorX/Rotation3D.h"
#include "MathX/GenVectorX/AccHeaders.h"
#include "MathX/GenVectorX/MathHeaders.h"
Namespaces | |
namespace | ROOT |
namespace | ROOT::ROOT_MATH_ARCH |
Enumerations | |
enum | ROOT::ROOT_MATH_ARCH::ERotation3DMatrixIndex { ROOT::ROOT_MATH_ARCH::kXX = 0 , ROOT::ROOT_MATH_ARCH::kXY = 1 , ROOT::ROOT_MATH_ARCH::kXZ = 2 , ROOT::ROOT_MATH_ARCH::kYX = 3 , ROOT::ROOT_MATH_ARCH::kYY = 4 , ROOT::ROOT_MATH_ARCH::kYZ = 5 , ROOT::ROOT_MATH_ARCH::kZX = 6 , ROOT::ROOT_MATH_ARCH::kZY = 7 , ROOT::ROOT_MATH_ARCH::kZZ = 8 } |
Functions | |
std::ostream & | ROOT::ROOT_MATH_ARCH::operator<< (std::ostream &os, const AxisAngle &a) |
Stream Output and Input. | |