17#ifndef ROOT_MathX_GenVectorX_DisplacementVector2D
18#define ROOT_MathX_GenVectorX_DisplacementVector2D 1
58template <
class CoordSystem,
class Tag = DefaultCoordinateSystemTag>
62 typedef typename CoordSystem::Scalar
Scalar;
84 template <
class OtherCoords>
93 template <
class OtherCoords>
102 template <
class ForeignVector>
114 template <
class OtherCoords>
125 template <
class OtherCoords>
136 template <
class ForeignVector>
269 template <
class OtherCoords>
272 return X() *
v.X() +
Y() *
v.Y();
279 template <
class OtherVector>
282 return X() *
v.x() +
Y() *
v.y();
288 template <
class OtherCoords>
298 template <
class OtherCoords>
376 template <
class OtherCoords,
class OtherTag>
381 template <
class OtherCoords,
class OtherTag>
386 template <
class OtherCoords,
class OtherTag>
389 template <
class OtherCoords,
class OtherTag>
392 template <
class OtherCoords,
class OtherTag>
395 template <
class OtherCoords,
class OtherTag>
398 template <
class OtherCoords,
class OtherTag>
401 template <
class OtherCoords,
class OtherTag>
413template <
class CoordSystem1,
class CoordSystem2,
class U>
425template <
class CoordSystem1,
class CoordSystem2,
class U>
435template <
class CoordSystem,
class U>
447#if !defined(ROOT_MATH_SYCL) && !defined(ROOT_MATH_CUDA)
451template <
class char_t,
class traits_t,
class T,
class U>
452inline std::basic_ostream<char_t, traits_t> &
458 typename T::Scalar
a,
b;
459 v.GetCoordinates(
a,
b);
475template <
class char_t,
class traits_t,
class T,
class U>
476inline std::basic_istream<char_t, traits_t> &
482 typename T::Scalar
a,
b;
498 v.SetCoordinates(
a,
b);
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint angle
Class describing a 2D cartesian coordinate system (x, y coordinates)
Class describing a generic displacement vector in 2 dimensions.
DisplacementVector2D< CoordSystem, Tag > & SetXY(Scalar a, Scalar b)
set the values of the vector from the cartesian components (x,y) (if the vector is held in polar coor...
DisplacementVector2D & operator-=(const DisplacementVector2D< OtherCoords, Tag > &v)
Self Difference with a displacement vector.
Scalar Phi() const
Polar phi, converting if necessary from internal coordinate system.
DisplacementVector2D< CoordSystem, Tag > & SetY(Scalar a)
Change Y - Cartesian2D coordinates only.
bool operator==(const DisplacementVector2D &rhs) const
Exact equality.
CoordSystem CoordinateType
DisplacementVector2D unit() const
DisplacementVector2D< CoordSystem, Tag > & SetR(Scalar a)
Change R - Polar2D coordinates only.
DisplacementVector2D(const DisplacementVector2D< OtherCoords, Tag > &v)
Construct from a displacement vector expressed in different coordinates, or using a different Scalar ...
Scalar Mag2() const
Magnitute squared ( r^2 in spherical coordinate)
DisplacementVector2D & operator+=(const DisplacementVector2D< OtherCoords, Tag > &v)
Self Addition with a displacement vector.
CoordSystem::Scalar Scalar
Scalar R() const
Polar R, converting if necessary from internal coordinate system.
Scalar Dot(const DisplacementVector2D< OtherCoords, OtherTag > &) const
Scalar Y() const
Cartesian Y, converting if necessary from internal coordinate system.
DisplacementVector2D(Scalar a, Scalar b)
Construct from three values of type Scalar.
DisplacementVector2D< CoordSystem, Tag > & SetPhi(Scalar ang)
Change Phi - Polar2D coordinates.
DisplacementVector2D & operator=(const DisplacementVector2D< OtherCoords, OtherTag > &)
DisplacementVector2D Unit() const
return unit vector parallel to this
DisplacementVector2D()
Default constructor.
DisplacementVector2D & operator=(const DisplacementVector2D< OtherCoords, Tag > &v)
Assignment operator from a displacement vector of arbitrary type.
DisplacementVector2D(const ForeignVector &v)
Construct from a foreign 2D vector type, for example, Hep2Vector Precondition: v must implement metho...
bool operator!=(const DisplacementVector2D &rhs) const
CoordSystem Coordinates() const
Retrieve a copy of the coordinates object.
DisplacementVector2D & operator=(const PositionVector2D< OtherCoords, Tag > &rhs)
Assignment operator from a position vector (not necessarily efficient unless one or the other is Cart...
DisplacementVector2D & operator-=(const DisplacementVector2D< OtherCoords, OtherTag > &)
DisplacementVector2D Cross(const DisplacementVector2D< OtherCoords, OtherTag > &) const
DisplacementVector2D & operator=(const PositionVector2D< OtherCoords, OtherTag > &)
DisplacementVector2D & operator/=(Scalar a)
divide this vector by a scalar quantity
DisplacementVector2D< CoordSystem, Tag > & SetX(Scalar a)
Change X - Cartesian2D coordinates only.
DisplacementVector2D operator-() const
Negative of the vector.
void GetCoordinates(Scalar &a, Scalar &b) const
get internal data into 2 Scalar numbers.
Scalar Dot(const DisplacementVector2D< OtherCoords, Tag > &v) const
Return the scalar (dot) product of two displacement vectors.
void Rotate(Scalar angle)
Rotate by an angle.
DisplacementVector2D operator+() const
Positive of the vector, return itself.
DisplacementVector2D & operator=(const ForeignVector &v)
Assignment from a foreign 2D vector type, for example, Hep2Vector Precondition: v must implement meth...
Scalar X() const
Cartesian X, converting if necessary from internal coordinate system.
DisplacementVector2D & operator*=(Scalar a)
multiply this vector by a scalar quantity
DisplacementVector2D operator*(Scalar a) const
Multiply a vector by a real number.
DisplacementVector2D(const PositionVector2D< OtherCoords, OtherTag > &)
DisplacementVector2D< CoordSystem, Tag > & SetCoordinates(Scalar a, Scalar b)
Set internal data based on 2 Scalar numbers.
DisplacementVector2D operator/(Scalar a) const
Division of a vector with a real number.
DisplacementVector2D(const DisplacementVector2D< OtherCoords, OtherTag > &)
DisplacementVector2D & operator+=(const DisplacementVector2D< OtherCoords, OtherTag > &)
Scalar Dot(const OtherVector &v) const
Return the scalar (dot) product of two vectors.
DisplacementVector2D(const PositionVector2D< OtherCoords, Tag > &p)
Construct from a position vector expressed in different coordinates but with the same coordinate syst...
std::basic_istream< char_t, traits_t > & require_delim(std::basic_istream< char_t, traits_t > &is, manip_t m)
char_t get_manip(std::basic_ios< char_t, traits_t > &ios, manip_t m)
void set_manip(std::basic_ios< char_t, traits_t > &ios, manip_t m, char_t ch)
std::ostream & operator<<(std::ostream &os, const AxisAngle &a)
Stream Output and Input.
std::basic_istream< char_t, traits_t > & operator>>(std::basic_istream< char_t, traits_t > &is, DisplacementVector2D< T, U > &v)
DisplacementVector2D< CoordSystem1, U > operator-(DisplacementVector2D< CoordSystem1, U > v1, DisplacementVector2D< CoordSystem2, U > const &v2)
Difference between two DisplacementVector2D vectors.
AxisAngle operator*(RotationX const &r1, AxisAngle const &r2)
Multiplication of an axial rotation by an AxisAngle.
DisplacementVector2D< CoordSystem1, U > operator+(DisplacementVector2D< CoordSystem1, U > v1, const DisplacementVector2D< CoordSystem2, U > &v2)
Addition of DisplacementVector2D vectors.