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TNodeDiv.cxx
Go to the documentation of this file.
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// @(#)root/g3d:$Id$
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// Author: Rene Brun 14/09/95
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/*************************************************************************
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* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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* All rights reserved. *
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* *
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* For the licensing terms see $ROOTSYS/LICENSE. *
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* For the list of contributors see $ROOTSYS/README/CREDITS. *
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*************************************************************************/
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#include "
TNodeDiv.h
"
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/** \class TNodeDiv
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\ingroup g3d
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Description of parameters to divide a 3-D geometry object.
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*/
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////////////////////////////////////////////////////////////////////////////////
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/// NodeDiv default constructor.
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TNodeDiv::TNodeDiv
()
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{
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fNdiv
= 0;
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fAxis
= 0;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// NodeDiv normal constructor.
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///
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/// - name is the name of the node
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/// - title is title
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/// - shapename is the name of the referenced shape
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/// - x,y,z are the offsets of the volume with respect to his mother
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/// - matrixname is the name of the rotation matrix
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///
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/// This new node is added into the list of sons of the current node
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TNodeDiv::TNodeDiv
(
const
char
*
name
,
const
char
*title,
const
char
*
shapename
,
Int_t
ndiv,
Int_t
axis,
Option_t
*
option
)
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:
TNode
(
name
, title,
shapename
, 0, 0, 0,
""
,
option
)
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{
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fNdiv
= ndiv;
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fAxis
= axis;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// NodeDiv normal constructor.
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///
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/// - name is the name of the node
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/// - title is title
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/// - shape is the pointer to the shape definition
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/// - ndiv number of divisions
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/// - axis number of the axis for the division
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///
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/// This new node is added into the list of sons of the current node
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TNodeDiv::TNodeDiv
(
const
char
*
name
,
const
char
*title,
TShape
*shape,
Int_t
ndiv,
Int_t
axis,
Option_t
*
option
)
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:
TNode
(
name
, title, shape, 0, 0, 0, nullptr,
option
)
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{
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fNdiv
= ndiv;
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fAxis
= axis;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// NodeDiv default destructor.
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TNodeDiv::~TNodeDiv
()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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/// Draw Referenced node with current parameters.
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void
TNodeDiv::Draw
(
Option_t
*)
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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/// Paint Referenced node with current parameters.
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void
TNodeDiv::Paint
(
Option_t
*)
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{
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}
Option_t
const char Option_t
Option string (const char)
Definition
RtypesCore.h:80
option
Option_t Option_t option
Definition
TGWin32VirtualXProxy.cxx:44
name
char name[80]
Definition
TGX11.cxx:110
TNodeDiv.h
ROOT::Detail::TRangeCast
Definition
TCollection.h:311
TNodeDiv::Paint
void Paint(Option_t *option="") override
Paint Referenced node with current parameters.
Definition
TNodeDiv.cxx:82
TNodeDiv::TNodeDiv
TNodeDiv()
NodeDiv default constructor.
Definition
TNodeDiv.cxx:23
TNodeDiv::fAxis
Int_t fAxis
Definition
TNodeDiv.h:31
TNodeDiv::~TNodeDiv
~TNodeDiv() override
NodeDiv default destructor.
Definition
TNodeDiv.cxx:68
TNodeDiv::fNdiv
Int_t fNdiv
Definition
TNodeDiv.h:30
TNodeDiv::Draw
void Draw(Option_t *option="") override
Draw Referenced node with current parameters.
Definition
TNodeDiv.cxx:75
TNode
TNode description.
Definition
TNode.h:33
TShape
This is the base class for all geometry shapes.
Definition
TShape.h:35
int
graf3d
g3d
src
TNodeDiv.cxx
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