134 fApply->
Connect(
"Clicked()",
"TGeoEltuEditor",
this,
"DoApply()");
135 fUndo->
Connect(
"Clicked()",
"TGeoEltuEditor",
this,
"DoUndo()");
136 fShapeName->
Connect(
"TextChanged(const char *)",
"TGeoEltuEditor",
this,
"DoModified()");
137 fEA->
Connect(
"ValueSet(Long_t)",
"TGeoEltuEditor",
this,
"DoA()");
138 fEB->
Connect(
"ValueSet(Long_t)",
"TGeoEltuEditor",
this,
"DoB()");
139 fEDz->
Connect(
"ValueSet(Long_t)",
"TGeoEltuEditor",
this,
"DoDz()");
ULong_t Pixel_t
Pixel value.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
R__EXTERN TGeoManager * gGeoManager
The base class for composite widgets (menu bars, list boxes, etc.).
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=nullptr)
Add frame to the composite frame using the specified layout hints.
virtual TList * GetList() const
virtual void Cleanup()
Cleanup and delete all objects contained in this composite frame.
virtual void SetSize(const TGDimension &s)
void Resize(UInt_t w=0, UInt_t h=0) override
Resize the frame.
virtual UInt_t GetDefaultHeight() const
TGDimension GetSize() const
virtual Bool_t IsComposite() const
This class handles GUI labels.
This class describes layout hints used by the layout classes.
TGNumberEntry is a number entry input widget with up/down buttons.
TGNumberEntryField * GetNumberEntry() const
Get the number entry field.
void Associate(const TGWindow *w) override
Make w the window that will receive the generated messages.
void SetNumAttr(EAttribute attr=kNEAAnyNumber)
virtual Double_t GetNumber() const
virtual void SetNumber(Double_t val, Bool_t emit=kTRUE)
UInt_t GetDefaultHeight() const override
A text buffer is used in several widgets, like TGTextEntry, TGFileDialog, etc.
Yield an action as soon as it is clicked.
A TGTextEntry is a one line text input widget.
const char * GetText() const
virtual void SetToolTipText(const char *text, Long_t delayms=500)
Set tool tip text associated with this text entry.
virtual void SetText(const char *text, Bool_t emit=kTRUE)
Sets text entry to text, clears the selection and moves the cursor to the end of the line.
ROOT GUI Window base class.
Bool_t fInit
init flag for setting signals/slots
virtual void MakeTitle(const char *title)
Create attribute frame title.
virtual Double_t GetDX() const
virtual Double_t GetDZ() const
virtual Double_t GetDY() const
~TGeoEltuEditor() override
Destructor.
void SetModel(TObject *obj) override
Connect to the selected object.
void DoApply()
Slot for applying current settings.
void DoName()
Slot for name.
TGeoEltuEditor(const TGWindow *p=nullptr, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
Constructor for para editor.
virtual void ConnectSignals2Slots()
Connect signals to slots.
void DoUndo()
Slot for undoing last operation.
void DoModified()
Slot for notifying modifications.
Bool_t IsDelayed() const
Check if shape drawing is delayed.
void ComputeBBox() override
void SetDimensions(Double_t *param) override
virtual Double_t GetA() const
virtual Double_t GetB() const
Common base class for geombuilder editors.
void Update() override
Override Update from TGedFrame as fGedEditor can be null.
virtual void SetActive(Bool_t active=kTRUE)
Set active GUI attribute frames related to the selected object.
TVirtualGeoPainter * GetPainter() const
void Draw(Option_t *option="") override
Draw this shape.
const char * GetName() const override
Get the shape name.
static void Cleanup(TGCompositeFrame *frame)
Static method to cleanup hierarchically all daughters of a composite frame.
virtual Double_t GetDz() const
virtual void SetName(const char *name)
Set the name of the TNamed.
Mother of all ROOT objects.
virtual const char * ClassName() const
Returns name of class to which the object belongs.
virtual TClass * IsA() const
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.
virtual void ShowAxis()=0
virtual void SetRange(const Double_t *min, const Double_t *max)=0
virtual Bool_t IsPaintingShape() const =0
virtual TView * GetView() const =0