78   l->fV1[0] = 
x1; 
l->fV1[1] = 
y1; 
l->fV1[2] = 
z1;
 
   79   l->fV2[0] = 
x2; 
l->fV2[1] = 
y2; 
l->fV2[2] = 
z2;
 
 
  118                    l.fV1[1] + (
l.fV2[1] - 
l.fV1[1])*pos,
 
  119                    l.fV1[2] + (
l.fV2[2] - 
l.fV1[2])*pos,
 
 
  131      TAttLine::operator=(*
m);
 
  132      TAttMarker::operator=(*
m);
 
 
  150   TAttLine  ::SaveLineAttributes  (out, var);
 
 
  262   if (
proj.HasSeveralSubSpaces())
 
  274      if (
proj.AcceptSegment(
p1, 
p2, 0.1f))
 
  291   if (
proj.HasSeveralSubSpaces())
 
 
short Marker_t
Marker number (short)
float Float_t
Float 4 bytes (float)
const char Option_t
Option string (const char)
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char x2
Option_t Option_t TPoint TPoint const char x1
Option_t Option_t TPoint TPoint const char y2
Option_t Option_t TPoint TPoint const char y1
void BBoxClear()
Remove BBox information.
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxZero(Float_t epsilon=0, Float_t x=0, Float_t y=0, Float_t z=0)
Create cube of volume (2*epsilon)^3 at (x,y,z).
void BBoxInit(Float_t infinity=1e6)
Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
Color_t fLineColor
Line color.
virtual void SaveMarkerAttributes(std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1, Int_t sizdef=1)
Save line attributes as C++ statement(s) on output stream out.
Color_t fMarkerColor
Marker color.
Style_t fMarkerStyle
Marker style.
TClass instances represent classes, structs and namespaces in the ROOT type system.
Char_t * Atom(Int_t idx) const
void Reset(Int_t atom_size, Int_t chunk_size)
Empty the container and reset it with given atom and chunk sizes.
void Refit()
Refit the container so that all current data fits into a single chunk.
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
virtual void InitMainTrans(Bool_t can_edit=kTRUE)
Initialize the main transformation to identity matrix.
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
static const char * ToString(Bool_t b)
Convert Bool_t to string - kTRUE or kFALSE.
virtual void WriteVizParams(std::ostream &out, const TString &var)
Write-out visual parameters for this object.
virtual void PaintStandard(TObject *id)
Paint object – a generic implementation for EVE elements.
Abstract base-class for non-linear projectable objects.
Abstract base class for classes that hold results of a non-linear projection transformation.
TEveProjectable * fProjectable
TEveProjectionManager * fManager
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
Sets projection manager and reference in the projectable object.
void SetDepthCommon(Float_t d, TEveElement *el, Float_t *bbox)
Utility function to update the z-values of the bounding-box.
Manager class for steering of projections and managing projected objects.
TEveProjection * GetProjection()
Base-class for non-linear projections.
void UpdateProjection() override
Callback that actually performs the projection.
void SetDepthLocal(Float_t d) override
Set depth (z-coordinate) of the projected points.
TEveStraightLineSetProjected()
Constructor.
void SetProjection(TEveProjectionManager *mng, TEveProjectable *model) override
Set projection manager and model object.
Set of straight lines with optional markers along the lines.
TEveStraightLineSet(const TEveStraightLineSet &)
TClass * ProjectedClass(const TEveProjection *p) const override
Return class of projected object.
void WriteVizParams(std::ostream &out, const TString &var) override
Write visualization parameters.
void CopyVizParams(const TEveElement *el) override
Copy visualization parameters from element el.
void ComputeBBox() override
Compute bounding-box.
Marker_t * AddMarker(Float_t x, Float_t y, Float_t z, Int_t line_id=-1)
Add a marker with given position.
Line_t * AddLine(Float_t x1, Float_t y1, Float_t z1, Float_t x2, Float_t y2, Float_t z2)
Add a line.
TEveChunkManager fLinePlex
void Paint(Option_t *option="") override
Paint the line-set.
void SetLine(int idx, Float_t x1, Float_t y1, Float_t z1, Float_t x2, Float_t y2, Float_t z2)
Set line vertices with given index.
TEveChunkManager fMarkerPlex
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
void MultiplyIP(TVector3 &v, Double_t w=1) const
Multiply vector in-place.
The TNamed class is the base class for all named ROOT classes.
Short_t Max(Short_t a, Short_t b)
Returns the largest of a and b.