To draw TeX Mathematical Formula.
friend class TMathTextRenderer
void Paint(Option_t *option="") override
Paint text.
TMathText & operator=(const TMathText &)
Assignment operator.
void GetSize(Double_t &x0, Double_t &y0, Double_t &x1, Double_t &y1, const Double_t size, const Double_t angle, const Char_t *t, const Int_t length)
Get the text bounding box.
void GetBoundingBox(UInt_t &w, UInt_t &h, Bool_t angle=kFALSE) override
Get the text width and height.
TMathTextRenderer * fRenderer
!TMathText Painter
void GetAlignPoint(Double_t &x0, Double_t &y0, const Double_t size, const Double_t angle, const Char_t *t, const Int_t length, const Short_t align)
Alignment.
void SavePrimitive(std::ostream &out, Option_t *option="") override
Save primitive as a C++ statement(s) on output stream out.
void Render(const Double_t x, const Double_t y, const Double_t size, const Double_t angle, const Char_t *t, const Int_t length)
Render the text.
TMathText * DrawMathText(Double_t x, Double_t y, const char *text)
Make a copy of this object with the new parameters and copy object attributes.
virtual void PaintMathText(Double_t x, Double_t y, Double_t angle, Double_t size, const char *text)
Paint text (used by Paint()).
void Copy(TObject &text) const override
Copy.