float Float_t
Float 4 bytes (float).
const char Option_t
Option string (const char).
TEveVectorT< Float_t > TEveVector
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxInit(Float_t infinity=1e6)
Allocate and prepare for incremental filling.
TAttBBox(const TAttBBox &tab)
void ComputeBBox() override
Compute bounding-box of the arrow.
TEveArrow(const TEveArrow &)
void Paint(Option_t *option="") override
Paint object.
Bool_t fCanEditMainTransparency
TEveElement()
Default constructor.
virtual void PaintStandard(TObject *id)
Paint object – a generic implementation for EVE elements.
Short_t Max(Short_t a, Short_t b)
Returns the largest of a and b.