35 for (
Int_t i = 0; i < 6; i++)
48 for (
Int_t i = 0; i < 6; i++)
int Int_t
Signed integer 4 bytes (int).
bool Bool_t
Boolean (0=false, 1=true) (bool).
float Float_t
Float 4 bytes (float).
#define ClassDef(name, id)
virtual void ComputeBBox()=0
void SetupBBoxCube(Float_t extent, Float_t x, Float_t y, Float_t z)
Setup bounding box as cube with given extent and center position.
void BBoxClear()
Remove BBox information.
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxZero(Float_t epsilon=0, Float_t x=0, Float_t y=0, Float_t z=0)
Create cube of volume (2*epsilon)^3 at (x,y,z).
TAttBBox & operator=(const TAttBBox &tab)
void AssertBBoxExtents(Float_t epsilon=0.005)
Assert extents of all sides of the bounding-box are at least epsilon.
void BBoxInit(Float_t infinity=1e6)
Allocate and prepare for incremental filling.
Float_t * fBBox
! Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
TAttBBox(const TAttBBox &tab)