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Guide to 2-D and 3-D Graphics
2-D and 3-D Graphics describes the design, architecture, and use of the 2-D and 3-D CommonPoint graphics classes. These classes provide a wide range of 2-D and 3D graphics functionality for using graphics in application programs. This manual assumes that you are familiar with graphics programming concepts and have a basic knowledge of the frameworks necessary to create a complete CommonPoint application program.
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