in this chapter. When Taligent's development environment is available, you will not need these files because the development environment will find the files for you.
#include <Taligent/Graphics3D.h> //2-D graphics classes declarations
#include <Taligent/Bundles3D.h> //TGrafBundle2D declarations
#include <Taligent/Sweep3D.h> //3-D sweep classes declarations
#include <Taligent/SceneBundle.h> //Global scene attribute declarations
#include <Taligent/Sweeps3D.h> //Sweep declarations
#include <Taligent/Cameras.h> //Declarations for cameras
#include <Taligent/Attribute3D.h> //TColorPaint declarations
#include <Taligent/GrafPens.h> //TPen declarations
#include <Taligent/RGBColor.h> //TRGBColor declarations
#include <Taligent/XYZColor.h> //TXYZColor declarations
#include <Taligent/HSVColor.h //THSVColor declarations
#include <Taligent/GrayColor.h> //TGrayColor declarations
#include <Taligent/MapUtilities.h> //Texture map declarations
#include <Taligent/SampeShaders.h> //Shader declarations
#include <Taligent/GraphicImage.h> //Image declarations for use with texture maps