The 2-D geometry classes are based on the 2-D computational and point array classes described in Chapter 12.
This chapter describes the MGraphic3D derived classes and some of the geometry classes shown in Figure 152. In cases where the MGraphic3D derived class has all of the same functions as its corresponding geometry class, only the MGraphic3D derived class is described.
Also described in this chapter is the TSampledSurface geometry class. TSampledSurface has no corresponding MGraphic3D derived class. This class lets you model data such as fluid flow using discrete points. See the heading "Surfaces" on page 268 for more information.
When you want to create your own 3-D graphic, derive from MGraphic3D directly or from one of the MGraphic3D derived classes. The 3-D geometry classes are not intended to be derived from and customized. Information o how to create your own custom 2-D graphic is in Chapter 11. The same principles apply to customizing a 3-D graphic.