library: libGeom #include "TGeoXtru.h" |
TGeoXtru
class description - source file - inheritance tree (.pdf)
protected:
Double_t DistToPlane(Double_t* point, Double_t* dir, Int_t iz, Int_t ivert, Double_t stepmax, Bool_t in) const
void GetPlaneNormal(const Double_t* vert, Double_t* norm) const
void GetPlaneVertices(Int_t iz, Int_t ivert, Double_t* vert) const
Bool_t IsPointInsidePlane(Double_t* point, Double_t* vert, Double_t* norm) const
Double_t SafetyToSector(Double_t* point, Int_t iz, Double_t safmin)
void SetIz(Int_t iz)
void SetSeg(Int_t iseg)
public:
TGeoXtru()
TGeoXtru(Int_t nz)
TGeoXtru(Double_t* param)
TGeoXtru(const TGeoXtru&)
virtual ~TGeoXtru()
static TClass* Class()
virtual void ComputeBBox()
virtual void ComputeNormal(Double_t* point, Double_t* dir, Double_t* norm)
virtual Bool_t Contains(Double_t* point) const
Bool_t DefinePolygon(Int_t nvert, const Double_t* xv, const Double_t* yv)
virtual void DefineSection(Int_t snum, Double_t z, Double_t x0 = 0., Double_t y0 = 0., Double_t scale = 1.)
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual Double_t DistFromInside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual Double_t DistFromOutside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual TGeoShape* GetMakeRuntimeShape(TGeoShape*, TGeoMatrix*) const
virtual Int_t GetNmeshVertices() const
Int_t GetNvert() const
Int_t GetNz() const
Double_t GetScale(Int_t i) const
Double_t GetX(Int_t i) const
Double_t GetXOffset(Int_t i) const
Double_t GetY(Int_t i) const
Double_t GetYOffset(Int_t i) const
Double_t* GetZ() const
Double_t GetZ(Int_t ipl) const
virtual void InspectShape() const
virtual TClass* IsA() const
virtual TBuffer3D* MakeBuffer3D() const
TGeoXtru& operator=(const TGeoXtru&)
virtual void Paint(Option_t* option)
virtual Double_t Safety(Double_t* point, Bool_t in = kTRUE) const
void SetCurrentVertices(Double_t x0, Double_t y0, Double_t scale)
void SetCurrentZ(Double_t z, Int_t iz)
virtual void SetDimensions(Double_t* param)
virtual void SetPoints(Double_t* buff) const
virtual void SetPoints(Float_t* buff) const
virtual void SetSegsAndPols(TBuffer3D* buff) const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Double_t& Z(Int_t ipl)
protected:
Int_t fNvert number of vertices of the 2D polygon (at least 3)
Int_t fNz number of z planes (at least two)
Double_t fZcurrent current Z position
TGeoPolygon* fPoly polygon defining section shape
Double_t* fX [fNvert] X positions for polygon vertices
Double_t* fY [fNvert] Y positions for polygon vertices
Double_t* fXc [fNvert] current X positions for polygon vertices
Double_t* fYc [fNvert] current Y positions for polygon vertices
Double_t* fZ [fNz] array of Z planes positions
Double_t* fScale [fNz] array of scale factors (for each Z)
Double_t* fX0 [fNz] array of X offsets (for each Z)
Double_t* fY0 [fNz] array of Y offsets (for each Z)
Int_t fSeg !current segment [0,fNvert-1]
Int_t fIz !current z plane [0,fNz-1]
TGeoXtru()
dummy ctor
TGeoXtru(Int_t nz)
:TGeoBBox(0, 0, 0)
Default constructor
TGeoXtru(Double_t *param)
:TGeoBBox(0, 0, 0)
Default constructor in GEANT3 style
param[0] = nz // number of z planes
param[1] = z1 // Z position of first plane
param[2] = x1 // X position of first plane
param[3] = y1 // Y position of first plane
param[4] = scale1 // scale factor for first plane
...
param[4*(nz-1]+1] = zn
param[4*(nz-1)+2] = xn
param[4*(nz-1)+3] = yn
param[4*(nz-1)+4] = scalen
~TGeoXtru()
destructor
void ComputeBBox()
compute bounding box of the pcon
void ComputeNormal(Double_t * /*point*/, Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT.
Bool_t Contains(Double_t *point) const
test if point is inside this shape
Check Z range
Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each corner
Double_t DistToPlane(Double_t *point, Double_t *dir, Int_t iz, Int_t ivert, Double_t stepmax, Bool_t in) const
Compute distance to a Xtru lateral surface.
Double_t DistFromInside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from inside point to surface of the polycone
locate Z segment
Double_t DistFromOutside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from outside point to surface of the tube
Warning("DistFromOutside", "not implemented");
Bool_t DefinePolygon(Int_t nvert, const Double_t *xv, const Double_t *yv)
Creates the polygon representing the blueprint of any Xtru section.
nvert = number of vertices >2
xv[nvert] = array of X vertex positions
yv[nvert] = array of Y vertex positions
*NOTE* should be called before DefineSection or ctor with 'param'
void DefineSection(Int_t snum, Double_t z, Double_t x0, Double_t y0, Double_t scale)
defines z position of a section plane, rmin and rmax at this z.
Double_t GetZ(Int_t ipl) const
void GetPlaneNormal(const Double_t *vert, Double_t *norm) const
Returns normal vector to the planar quadrilateral defined by vector VERT.
The normal points outwards the xtru.
void GetPlaneVertices(Int_t iz, Int_t ivert, Double_t *vert) const
Returns (x,y,z) of 3 vertices of the surface defined by Z sections (iz, iz+1)
and polygon vertices (ivert, ivert+1). No range check.
Bool_t IsPointInsidePlane(Double_t *point, Double_t *vert, Double_t *norm) const
Check if the quadrilateral defined by VERT contains a coplanar POINT.
void InspectShape() const
Print actual Xtru parameters.
TBuffer3D* MakeBuffer3D() const
Creates a TBuffer3D describing *this* shape.
Coordinates are in local reference frame.
void Paint(Option_t *option)
Paint this shape according to option
void SetSegsAndPols(TBuffer3D *buff) const
Fill TBuffer3D structure for segments and polygons.
Double_t SafetyToSector(Double_t *point, Int_t iz, Double_t safmin)
Compute safety to sector iz, returning also the closest segment index.
Double_t Safety(Double_t *point, Bool_t in) const
computes the closest distance from given point to this shape, according
to option. The matching point on the shape is stored in spoint.
---> localize the Z segment
void SetCurrentZ(Double_t z, Int_t iz)
Recompute current section vertices for a given Z position within range of section iz.
void SetCurrentVertices(Double_t x0, Double_t y0, Double_t scale)
Set current vertex coordinates according X0, Y0 and SCALE.
void SetDimensions(Double_t *param)
param[0] = nz // number of z planes
param[1] = z1 // Z position of first plane
param[2] = x1 // X position of first plane
param[3] = y1 // Y position of first plane
param[4] = scale1 // scale factor for first plane
...
param[4*(nz-1]+1] = zn
param[4*(nz-1)+2] = xn
param[4*(nz-1)+3] = yn
param[4*(nz-1)+4] = scalen
void SetPoints(Double_t *buff) const
create polycone mesh points
void SetPoints(Float_t *buff) const
create polycone mesh points
Int_t GetNmeshVertices() const
Return number of vertices of the mesh representation
void Sizeof3D() const
/// fill size of this 3-D object
/ TVirtualGeoPainter *painter = gGeoManager->GetGeomPainter();
/ if (!painter) return;
/ Int_t numPoints = fNz*fNvert;
/ Int_t numSegs = fNvert*(2*fNz-1);
/ Int_t numPolys = fNvert*(fNz-1)+2;
/ painter->AddSize3D(numPoints, numSegs, numPolys);
Inline Functions
void SetIz(Int_t iz)
void SetSeg(Int_t iseg)
Int_t GetNz() const
Int_t GetNvert() const
Double_t GetX(Int_t i) const
Double_t GetY(Int_t i) const
Double_t GetXOffset(Int_t i) const
Double_t GetYOffset(Int_t i) const
Double_t GetScale(Int_t i) const
Double_t GetZ(Int_t ipl) const
TGeoShape* GetMakeRuntimeShape(TGeoShape*, TGeoMatrix*) const
Double_t& Z(Int_t ipl)
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoXtru TGeoXtru(const TGeoXtru&)
TGeoXtru& operator=(const TGeoXtru&)
Author: Mihaela Gheata 24/01/04
Last update: root/geom:$Name: $:$Id: TGeoXtru.cxx,v 1.17 2004/12/07 14:24:57 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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