library: libGeom #include "TGeoPgon.h" |
TGeoPgon
class description - source file - inheritance tree (.pdf)
protected:
Int_t GetPhiCrossList(Double_t* point, Double_t* dir, Int_t istart, Double_t* sphi, Int_t* iphi, Double_t stepmax = TGeoShape::Big()) const
Bool_t IsCrossingSlice(Double_t* point, Double_t* dir, Int_t iphi, Double_t sstart, Int_t& ipl, Double_t& snext, Double_t stepmax) const
void LocatePhi(Double_t* point, Int_t& ipsec) const
Double_t Rpg(Double_t z, Int_t ipl, Bool_t inner, Double_t& a, Double_t& b) const
Double_t Rproj(Double_t z, Double_t* point, Double_t* dir, Double_t cphi, Double_t sphi, Double_t& a, Double_t& b) const
Bool_t SliceCrossing(Double_t* point, Double_t* dir, Int_t nphi, Int_t* iphi, Double_t* sphi, Double_t& snext, Double_t stepmax) const
Bool_t SliceCrossingIn(Double_t* point, Double_t* dir, Int_t nphi, Int_t* iphi, Double_t* sphi, Double_t& snext, Double_t stepmax) const
Bool_t SliceCrossingInZ(Double_t* point, Double_t* dir, Int_t nphi, Int_t* iphi, Double_t* sphi, Double_t& snext, Double_t stepmax) const
Bool_t SliceCrossingZ(Double_t* point, Double_t* dir, Int_t nphi, Int_t* iphi, Double_t* sphi, Double_t& snext, Double_t stepmax) const
public:
TGeoPgon()
TGeoPgon(Double_t phi, Double_t dphi, Int_t nedges, Int_t nz)
TGeoPgon(const char* name, Double_t phi, Double_t dphi, Int_t nedges, Int_t nz)
TGeoPgon(Double_t* params)
TGeoPgon(const TGeoPgon&)
virtual ~TGeoPgon()
static TClass* Class()
virtual void ComputeBBox()
virtual void ComputeNormal(Double_t* point, Double_t* dir, Double_t* norm)
virtual Bool_t Contains(Double_t* point) const
virtual void DefineSection(Int_t snum, Double_t z, Double_t rmin, Double_t rmax)
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual Double_t DistFromInside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual Double_t DistFromOutside(Double_t* point, Double_t* dir, Int_t iact = 1, Double_t step = TGeoShape::Big(), Double_t* safe = 0) const
virtual TGeoVolume* Divide(TGeoVolume* voldiv, const char* divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
virtual void GetBoundingCylinder(Double_t* param) const
virtual Int_t GetByteCount() const
virtual TGeoShape* GetMakeRuntimeShape(TGeoShape*, TGeoMatrix*) const
Int_t GetNedges() const
virtual Int_t GetNmeshVertices() const
virtual Int_t GetNsegments() const
virtual void InspectShape() const
virtual TClass* IsA() const
virtual TBuffer3D* MakeBuffer3D() const
TGeoPgon& operator=(const TGeoPgon&)
virtual void Paint(Option_t* option)
virtual Double_t Safety(Double_t* point, Bool_t in = kTRUE) const
Double_t SafetyToSegment(Double_t* point, Int_t ipl, Int_t iphi, Bool_t in, Double_t safphi, Double_t safmin = TGeoShape::Big()) const
virtual void SetDimensions(Double_t* param)
virtual void SetPoints(Double_t* buff) const
virtual void SetPoints(Float_t* buff) const
virtual void SetSegsAndPols(TBuffer3D* buff) const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Sizeof3D() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Int_t fNedges number of edges (at least one)
TGeoPgon - a polygone. It has at least 10 parameters :
- the lower phi limit;
- the range in phi;
- the number of edges on each z plane;
- the number of z planes (at least two) where the inner/outer
radii are changing;
- z coordinate, inner and outer radius for each z plane
_____________________________________________________________________________
/*
*/
/*
*/
TGeoPgon()
dummy ctor
TGeoPgon(Double_t phi, Double_t dphi, Int_t nedges, Int_t nz)
:TGeoPcon(phi, dphi, nz)
Default constructor
TGeoPgon(const char *name, Double_t phi, Double_t dphi, Int_t nedges, Int_t nz)
:TGeoPcon(name, phi, dphi, nz)
Default constructor
TGeoPgon(Double_t *param)
:TGeoPcon()
Default constructor in GEANT3 style
param[0] = phi1
param[1] = dphi
param[2] = nedges
param[3] = nz
param[4] = z1
param[5] = Rmin1
param[6] = Rmax1
...
~TGeoPgon()
destructor
void ComputeBBox()
compute bounding box for a polygone
void ComputeNormal(Double_t *point, Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT.
Bool_t Contains(Double_t *point) const
test if point is inside this shape
check total z range
void DefineSection(Int_t snum, Double_t z, Double_t rmin, Double_t rmax)
defines z position of a section plane, rmin and rmax at this z.
Double_t DistFromInside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from inside point to surface of the polygone
first find out in which Z section the point is in
void LocatePhi(Double_t *point, Int_t &ipsec) const
Int_t GetPhiCrossList(Double_t *point, Double_t *dir, Int_t istart, Double_t *sphi, Int_t *iphi, Double_t stepmax) const
printf(" PHI crossing list:\n");
Bool_t SliceCrossingInZ(Double_t *point, Double_t *dir, Int_t nphi, Int_t *iphi, Double_t *stepphi, Double_t &snext, Double_t stepmax) const
Bool_t SliceCrossingZ(Double_t *point, Double_t *dir, Int_t nphi, Int_t *iphi, Double_t *stepphi, Double_t &snext, Double_t stepmax) const
Bool_t SliceCrossingIn(Double_t *point, Double_t *dir, Int_t nphi, Int_t *iphi, Double_t *stepphi, Double_t &snext, Double_t stepmax) const
Check boundary crossing inside phi slices. Return distance snext to first crossing
if smaller than stepmax.
printf(" SliceCrossingIn. stepmax = %f\n", stepmax);
Bool_t SliceCrossing(Double_t *point, Double_t *dir, Int_t nphi, Int_t *iphi, Double_t *stepphi, Double_t &snext, Double_t stepmax) const
Check boundary crossing inside phi slices. Return distance snext to first crossing
if smaller than stepmax.
Bool_t IsCrossingSlice(Double_t *point, Double_t *dir, Int_t iphi, Double_t sstart, Int_t &ipl, Double_t &snext, Double_t stepmax) const
Check crossing of a given pgon slice, from a starting point inside the slice
Double_t DistFromOutside(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
compute distance from outside point to surface of the polygone
Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each corner
TGeoVolume* Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv,
Double_t start, Double_t step)
--- Divide this polygone shape belonging to volume "voldiv" into ndiv volumes
called divname, from start position with the given step. Returns pointer
to created division cell volume in case of Z divisions. Phi divisions are
allowed only if nedges%ndiv=0 and create polygone "segments" with nedges/ndiv edges.
Z divisions can be performed if the divided range is in between two consecutive Z planes.
In case a wrong division axis is supplied, returns pointer to volume that was divided.
void GetBoundingCylinder(Double_t *param) const
--- Fill vector param[4] with the bounding cylinder parameters. The order
is the following : Rmin, Rmax, Phi1, Phi2
void InspectShape() const
TBuffer3D* MakeBuffer3D() const
Creates a TBuffer3D describing *this* shape.
Coordinates are in local reference frame.
void Paint(Option_t *option)
Paint this shape according to option
void SetSegsAndPols(TBuffer3D *buff) const
Fill TBuffer3D structure for segments and polygons.
Double_t Rpg(Double_t z, Int_t ipl, Bool_t inner, Double_t &a, Double_t &b) const
Computes projected pgon radius (inner or outer) corresponding to a given Z
value. Fills corresponding coefficients of:
Rpg(z) = a + b*z
Note: ipl must be in range [0,fNz-2]
Double_t Rproj(Double_t z, Double_t *point, Double_t *dir, Double_t cphi, Double_t sphi, Double_t &a, Double_t &b) const
Computes projected distance at a given Z for a given ray inside a given sector
and fills coefficients:
Rproj = a + b*z
Double_t SafetyToSegment(Double_t *point, Int_t ipl, Int_t iphi, Bool_t in, Double_t safphi, Double_t safmin) const
Compute safety from POINT to segment between planes ipl, ipl+1 within safmin.
Double_t Safety(Double_t *point, Bool_t in) const
computes the closest distance from given point to this shape, according
to option. The matching point on the shape is stored in spoint.
void SetDimensions(Double_t *param)
void SetPoints(Double_t *buff) const
create polygone mesh points
void SetPoints(Float_t *buff) const
create polygone mesh points
Int_t GetNmeshVertices() const
Return number of vertices of the mesh representation
void Sizeof3D() const
/// fill size of this 3-D object
/ TVirtualGeoPainter *painter = gGeoManager->GetGeomPainter();
/ if (!painter) return;
/ Int_t n;
/ n = fNedges+1;
/ Int_t numPoints = fNz*2*n;
/ Int_t numSegs = 4*(fNz*n-1+(fDphi == 360));
/ Int_t numPolys = 2*(fNz*n-1+(fDphi == 360));
/ painter->AddSize3D(numPoints, numSegs, numPolys);
Inline Functions
Int_t GetByteCount() const
TGeoShape* GetMakeRuntimeShape(TGeoShape*, TGeoMatrix*) const
Int_t GetNedges() const
Int_t GetNsegments() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
TGeoPgon TGeoPgon(const TGeoPgon&)
TGeoPgon& operator=(const TGeoPgon&)
Author: Andrei Gheata 31/01/02
Last update: root/geom:$Name: $:$Id: TGeoPgon.cxx,v 1.44 2004/12/07 14:24:57 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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