#include void bug() { class A { public: void Create(char* str_1, char* str_2) { std::cout << "str_1 = " << str_1 << std::endl; std::cout << "str_2 = " << str_2 << std::endl; } }; struct {A Path;} jc; jc.Path = A(); jc.Path.Create("Spill", "DataQualityReader::Reco " "RecordSetupModule::Get " "NeardetBeamSelect::Ana " "DigitListModule::Get " "DigitListModule::Reco " "FilterDigitListModule::Reco " "StripSRListModule::Reco " "SliceSRListModule::Reco " "TrackCamListModule::Reco " "FitTrackCamListModule::Reco " "ClusterSRListModule::Reco " "SubShowerSRListModule::Reco " "ShowerSRListModule::Reco " "EventSRListModule::Reco " "RecordSetupModule::Reco " "NtpBDLite::Reco " ); }