wow, that was very easy, thanks!
Rene Brun wrote:
> Dan,
> 
> see the simple example below
> 
> compile and link it with
> 
> g++ -o dan dan.cxx `root-config --cflags --libs`
> 
> //file dan.cxx
> #include "TFile.h"
> #include "TTree.h"
> #include "TRandom3.h"
> 
> int main()
> {
>   TFile hfile("dan.root","RECREATE");
> 
>   double px,py;
>   TTree *T = new TTree("T","Demo");
>   T->Branch("px",&px,"px/D");
>   T->Branch("py",&py,"py/D");
> 
>   TRandom3 r(0);
>   for ( int i=0; i<10000; i++) {
>      r.Rannor(px,py); //px and py will be two gaussian random numbers
>      T->Fill();
>   }
> 
>   T->Print();
>   T->Write();
>   return 0;
> }
> 
> 
> Rene
> 
> On Mon, 15 May 2006, Dan Holmes wrote:
> 
>> ..what do i have to do to be able to use a TTree is a standalone g++ >> on slc3 compiled executable? >> >> ..is it as simple as including TTree.h in the header and the >> libTree.so in the library path? >> >> ..maybe you have some doc on it somewhere that i have missed..? >> >> cheers, >> >> Dan. >>Received on Mon May 15 2006 - 14:17:00 MEST
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