#include "TObject.h" #include class Hit { public: Hit(); Hit(Double_t px, Double_t py, Double_t pz); virtual ~Hit(); Double_t px; Double_t py; Double_t pz; ClassDef(Hit,1) }; class EventSTL : public TObject { public: EventSTL(); virtual ~EventSTL(); void Electron(Double_t px, Double_t py, Double_t pz); void VI(); void Clear(); Int_t nhit; vector hits; ClassDef(EventSTL,1) };