Hi Thomas, probably somebody corrrect me: timers are always inside event loop (unixes, win32gdk, except win32 which has separate thread for timers). If single-shot timer can help to solve your problem? Check http://root.cern.ch/root/htmldoc/TTimer.html#TTimer:SingleShot Regards. Valeriy > Hi, > > I want to have a simple timeout which I can use a conditional on, like: > > cout << "Start" << endl; > TTimer tm(500, kFALSE); > tm.TurnOn(); > > while (!tm.HasTimedOut()) > usleep(1); > tm.TurnOff(); > cout << "Timed out." << endl; > > I cannot find out how I can realize this using a TTimer which doesn't > depend on the eventloop (asynchronous). > > Maybe somebody can help me? > > Thanks in advance, > Thomas. > >
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