[ROOT] ROOT and OpenGL

From: Glen R. Salo (gsalo@mrcstl.com)
Date: Thu Sep 05 2002 - 00:46:12 MEST


Hi,

I would like use to OpenGL commands within the ROOT framework.  Since ROOT
uses OpenGL for 3D visualization, I believe this should be possible.  My
goal is to create an OpenGL window and render objects with textures,
transparencies, etc., using gl* commands.  Is this possible using the ROOT
OpenGL window?  If so, I would greatly appreciate pointers on how to get
started.  If not, are there any suggestions on how to use the advanced
features of OpenGL within ROOT?

Thanks,

Glen



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